LeviLamina
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OreUI::AnvilQuery Class Reference
Inheritance diagram for OreUI::AnvilQuery:

Public Member Functions

virtual void update (double)
MCAPI AnvilQuery (::OreUI::GameDependencies const &game, ::OreUI::ClientDependencies const &client)
MCAPI void * $ctor (::OreUI::GameDependencies const &game, ::OreUI::ClientDependencies const &client)
MCAPI void $update (double)

Static Public Member Functions

static MCAPI ::std::add_lvalue_reference_t< char const[]> NAME ()
static MCAPI void ** $vftableForIQuery ()
static MCAPI void ** $vftableForPropertyObject ()

Public Attributes

::ll::TypedStorage< 8, 200, ::OreUI::Property<::std::string > > mCostText
::ll::TypedStorage< 8, 176, ::OreUI::Property< bool > > mShouldCrossOutIconBeVisible
::ll::TypedStorage< 8, 200, ::OreUI::Property<::std::string > > mPreviewItemName
::ll::TypedStorage< 8, 176, ::OreUI::Property< bool > > mHasInputItem
::ll::TypedStorage< 8, 176, ::OreUI::Property<::AnvilDamage > > mDamageState
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::GameplayUI::GameplayUIContext > > mContext

Member Function Documentation

◆ $vftableForIQuery()

MCAPI void ** OreUI::AnvilQuery::$vftableForIQuery ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftableForPropertyObject()

MCAPI void ** OreUI::AnvilQuery::$vftableForPropertyObject ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: