LeviLamina
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bgfx::d3d12::RendererContextD3D12::BLASGeometryInfo Struct Reference

Public Attributes

::ll::TypedStorage< 2, 2, ::bgfx::VertexBufferHandlem_vb
::ll::TypedStorage< 2, 2, ::bgfx::VertexDeclHandlem_vbDecl
::ll::TypedStorage< 2, 2, ushort > m_vertexStrideBytes
::ll::TypedStorage< 2, 2, ::bgfx::IndexBufferHandlem_ib
::ll::TypedStorage< 4, 4, uint > m_verticesCount
::ll::TypedStorage< 4, 4, uint > m_vertexOffsetInBaseVertices
::ll::TypedStorage< 4, 4, uint > m_vertexOffsetInParallelVertices
::ll::TypedStorage< 4, 4, uint > m_indicesCount
::ll::TypedStorage< 4, 4, uint > m_indexOffsetInIndices
::ll::TypedStorage< 2, 2, ushort > m_indexSize
::ll::TypedStorage< 4, 4, uint > m_frameCountOfCreation
::ll::TypedStorage< 4, 4, uint > m_frameCountOfUpdate
::ll::TypedStorage< 4, 4, uint > m_mostRecentFrameInTLAS
::ll::TypedStorage< 2, 2, ushort > m_flags
::ll::TypedStorage< 2, 2, ushort > m_objectInstanceIdx
::ll::TypedStorage< 2, 2, ushort > m_previousObjectInstanceIdx
bool m_needFaceDataUpdate: 1

The documentation for this struct was generated from the following files: