3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/RotatedPillarBlock.h"
14namespace BlockEvents {
class BlockEntityFallOnEvent; }
22 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
28 virtual int getVariant(
::Block const& block)
const ;
49 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
53 MCFOLD
int $getVariant(
::Block const& block)
const;
59 MCAPI
static void** $vftable();
Definition BlockActor.h:32
Definition BlockEntityFallOnEvent.h:15
Definition Experiments.h:14
Definition ItemInstance.h:16
Definition RotatedPillarBlock.h:18