LeviLamina
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RotateAndSetVelocitySystem Struct Reference

Static Public Member Functions

static MCAPI ::TickingSystemWithInfo createSystem ()
static MCAPI void doTick (::MoveInputComponent const &input, ::PlayerInputModeComponent const &, ::LocalMoveVelocityComponent &localVelocity)
static MCAPI void tick (::ViewT< ::StrictEntityContext, ::Include<::PlayerInputRequestComponent >, ::MoveInputComponent const, ::PlayerInputModeComponent const, ::LocalMoveVelocityComponent > view)

The documentation for this struct was generated from the following file: