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::ll::TypedStorage< 8, 8, ::GameRule const * > | mGameRule |
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::ll::TypedStorage< 1, 1, bool > | mIsProcessingStack |
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::ll::TypedStorage< 8, 8, uint64 > | mInsertPoint |
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::ll::TypedStorage< 4, 4, int > | mExecutionCount |
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::ll::TypedStorage< 8, 24, ::std::vector<::FunctionManager::QueuedCommand > > | mCommandList |
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::ll::TypedStorage< 8, 64, ::std::unordered_map<::CommandOrigin const *, ::FunctionManager::OriginMapping > > | mOriginMap |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::ICommandDispatcher > > | mCommandDispatcher |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::CommandOrigin > > | mTickOrigin |
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::ll::TypedStorage< 8, 64, ::std::unordered_map<::std::string, ::std::unique_ptr<::FunctionEntry > > > | mFunctions |
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::ll::TypedStorage< 8, 24, ::std::vector<::FunctionManager::TickFunction > > | mTickFunctions |
◆ $vftable()
| MCAPI void ** FunctionManager::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: