◆ initializeActor()
virtual void ClientActorManagerProxy::initializeActor |
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::Actor & | | ) |
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◆ validate()
virtual bool ClientActorManagerProxy::validate |
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::Actor const & | | ) |
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◆ addActor()
virtual void ClientActorManagerProxy::addActor |
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::Actor & | | ) |
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◆ removeActorInLevelChunk()
virtual void ClientActorManagerProxy::removeActorInLevelChunk |
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::Actor const & | | ) |
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◆ deleteActorFromWorldInLevelChunk()
virtual void ClientActorManagerProxy::deleteActorFromWorldInLevelChunk |
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::Actor const & | | ) |
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◆ removeActor()
virtual void ActorManagerProxy::removeActor |
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::Actor & | actor | ) |
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virtualinherited |
◆ $removeActor()
MCAPI void ActorManagerProxy::$removeActor |
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::Actor & | actor | ) |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: