LeviLamina
Loading...
Searching...
No Matches
OreUI::GamepadInputHandler Class Reference

Public Member Functions

MCAPI void _triggerButtonEvents (::cohtml::View &view, ::OreUI::GamepadMode gamepadMode, ::OreUI::GamepadInput const &gamepadInput)
MCAPI void handle (::OreUI::GamepadInput const &gamepadInput, ::cohtml::View &view, ::OreUI::GamepadMode gamepadMode)

Public Attributes

::ll::TypedStorage< 4, 60, ::OreUI::GamepadStatemGamepadState
::ll::TypedStorage< 8, 160, ::OreUI::GamepadEventThrottlermEventThrottler
::ll::TypedStorage< 1, 1, bool > mSwapABButtons
::ll::TypedStorage< 1, 1, bool > mSwapXYButtons
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::SubscriptionmSwapABOptionSubscription
::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::SubscriptionmSwapXYOptionSubscription

The documentation for this class was generated from the following files: