LeviLamina
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SculkShriekerVibrationConfig.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/events/gameevents/VibrationListenerConfig.h"
7#include "mc/world/level/BlockPos.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class BlockSource;
13class GameEvent;
14struct GameEventContext;
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<4, 12, ::BlockPos> mPosition;
22 // NOLINTEND
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 virtual bool
28 shouldListen(::BlockSource& region, ::GameEvent const& gameEventContext, ::GameEventContext const&) /*override*/;
29
30 virtual void onSignalReceive(
31 ::BlockSource& region,
32 ::BlockPos const& source,
33 ::GameEvent const& projectileOwner,
34 ::Actor*,
35 float,
36 uint,
37 ::Actor*
38 ) /*override*/;
39
40 virtual void onSerializableDataChanged(::BlockSource& region) /*override*/;
41
42 virtual bool canReceiveOnlyIfAdjacentChunksAreTicking() const /*override*/;
43
44 virtual bool isValidVibration(::GameEvent const& gameEvent) /*override*/;
45 // NOLINTEND
46
47public:
48 // virtual function thunks
49 // NOLINTBEGIN
50 MCAPI bool $shouldListen(::BlockSource& region, ::GameEvent const& gameEventContext, ::GameEventContext const&);
51
52 MCAPI void $onSignalReceive(
53 ::BlockSource& region,
54 ::BlockPos const& source,
55 ::GameEvent const& projectileOwner,
56 ::Actor*,
57 float,
58 uint,
59 ::Actor*
60 );
61
62 MCFOLD void $onSerializableDataChanged(::BlockSource& region);
63
64 MCFOLD bool $canReceiveOnlyIfAdjacentChunksAreTicking() const;
65
66 MCAPI bool $isValidVibration(::GameEvent const& gameEvent);
67
68
69 // NOLINTEND
70
71public:
72 // vftables
73 // NOLINTBEGIN
74 MCNAPI static void** $vftable();
75 // NOLINTEND
76};
Definition Actor.h:125
Definition BlockPos.h:21
Definition BlockSource.h:73
Definition GameEvent.h:9
Definition SculkShriekerVibrationConfig.h:17
static MCAPI void ** $vftable()
Definition VibrationListenerConfig.h:14
Definition GameEventContext.h:14