20class ActorSpawnRuleGroup {
24 ::ll::TypedStorage<8, 64, ::std::unordered_map<::std::string, int>> mCategoryLookup;
25 ::ll::TypedStorage<8, 64, ::std::unordered_map<::std::string, int>> mSpawnDelayStartMap;
26 ::ll::TypedStorage<8, 8, ::IMinecraftEventing&> mEventing;
31 ActorSpawnRuleGroup& operator=(ActorSpawnRuleGroup
const&);
32 ActorSpawnRuleGroup(ActorSpawnRuleGroup
const&);
33 ActorSpawnRuleGroup();
38 virtual ~ActorSpawnRuleGroup();
44 MCAPI ActorSpawnRuleGroup(
56 MCAPI
int getDelayEnd(::std::string
const&
id)
const;
58 MCAPI
void offSetDelayByCurrentTick(
::Tick const& currentTick);
86 MCAPI
static void** $vftable();