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ScriptModuleMinecraft::ScriptStructureTemplate Class Reference

Public Member Functions

ScriptStructureTemplateoperator= (ScriptStructureTemplate const &)
 
 ScriptStructureTemplate (ScriptStructureTemplate const &)
 
MCAPI ScriptStructureTemplate (::std::string const &id, ::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::Scripting::WeakLifetimeScope scope, ::Scripting::WeakTypedObjectHandle<::ScriptModuleMinecraft::ScriptStructureManager > scriptStructureManager, ::LevelStorage &levelStorage)
 
MCAPI::StructureTemplate * _getStructureTemplate () const
 
MCAPI ::Scripting::Result< ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockPermutation > >, ::ScriptModuleMinecraft::ScriptInvalidStructureError, ::Scripting::InvalidArgumentErrorgetBlockPermutation (::Vec3 const &location) const
 
MCAPI ::Scripting::Result<::Vec3, ::ScriptModuleMinecraft::ScriptInvalidStructureErrorgetSize () const
 
MCAPI bool isValid () const
 
MCAPI ::Scripting::Result< bool, ::ScriptModuleMinecraft::ScriptInvalidStructureError, ::Scripting::InvalidArgumentErrorisWaterlogged (::Vec3 const &location) const
 
MCAPI ::Scripting::Result< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptStructureTemplate >, ::ScriptModuleMinecraft::ScriptInvalidStructureError, ::Scripting::EngineError, ::Scripting::InvalidArgumentErrorsaveAs (::std::string const &identifier, ::StructureRedstoneSaveMode saveMode)
 
MCAPI ::Scripting::Result< void, ::ScriptModuleMinecraft::ScriptInvalidStructureErrorsaveToWorld ()
 
MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError, ::ScriptModuleMinecraft::ScriptInvalidStructureErrorsetBlockPermutation (::Vec3 const &location, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockPermutation > > blockPermutation, bool waterlogged)
 
MCAPI void * $ctor (::std::string const &id, ::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::Scripting::WeakLifetimeScope scope, ::Scripting::WeakTypedObjectHandle<::ScriptModuleMinecraft::ScriptStructureManager > scriptStructureManager, ::LevelStorage &levelStorage)
 

Static Public Member Functions

static MCAPI ::Scripting::ClassBinding bind ()
 
static MCAPI ::Scripting::EnumBinding bindAnimationModeEnum ()
 
static MCAPI ::Scripting::EnumBinding bindMirrorEnum ()
 
static MCAPI ::Scripting::EnumBinding bindRotationEnum ()
 
static MCAPI ::Scripting::EnumBinding bindStructureSaveModeEnum ()
 

Public Attributes

::ll::UntypedStorage< 8, 32 > mUnk564cd3
 
::ll::UntypedStorage< 8, 24 > mUnk2863f0
 
::ll::UntypedStorage< 8, 16 > mUnk9f6bf9
 
::ll::UntypedStorage< 8, 8 > mUnk663778
 
::ll::UntypedStorage< 8, 32 > mUnk730abc
 

Constructor & Destructor Documentation

◆ ScriptStructureTemplate()

MCAPI ScriptModuleMinecraft::ScriptStructureTemplate::ScriptStructureTemplate ( ::std::string const & id,
::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager,
::Scripting::WeakLifetimeScope scope,
::Scripting::WeakTypedObjectHandle<::ScriptModuleMinecraft::ScriptStructureManager > scriptStructureManager,
::LevelStorage & levelStorage )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ _getStructureTemplate()

MCAPI::StructureTemplate * ScriptModuleMinecraft::ScriptStructureTemplate::_getStructureTemplate ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getBlockPermutation()

MCAPI ::Scripting::Result< ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockPermutation > >, ::ScriptModuleMinecraft::ScriptInvalidStructureError, ::Scripting::InvalidArgumentError > ScriptModuleMinecraft::ScriptStructureTemplate::getBlockPermutation ( ::Vec3 const & location) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getSize()

MCAPI ::Scripting::Result<::Vec3, ::ScriptModuleMinecraft::ScriptInvalidStructureError > ScriptModuleMinecraft::ScriptStructureTemplate::getSize ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isValid()

MCAPI bool ScriptModuleMinecraft::ScriptStructureTemplate::isValid ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isWaterlogged()

MCAPI ::Scripting:: Result< bool, ::ScriptModuleMinecraft::ScriptInvalidStructureError, ::Scripting::InvalidArgumentError > ScriptModuleMinecraft::ScriptStructureTemplate::isWaterlogged ( ::Vec3 const & location) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ saveAs()

MCAPI ::Scripting::Result< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptStructureTemplate >, ::ScriptModuleMinecraft::ScriptInvalidStructureError, ::Scripting::EngineError, ::Scripting::InvalidArgumentError > ScriptModuleMinecraft::ScriptStructureTemplate::saveAs ( ::std::string const & identifier,
::StructureRedstoneSaveMode saveMode )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ saveToWorld()

MCAPI ::Scripting::Result< void, ::ScriptModuleMinecraft::ScriptInvalidStructureError > ScriptModuleMinecraft::ScriptStructureTemplate::saveToWorld ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setBlockPermutation()

MCAPI ::Scripting:: Result< void, ::Scripting::InvalidArgumentError, ::ScriptModuleMinecraft::ScriptInvalidStructureError > ScriptModuleMinecraft::ScriptStructureTemplate::setBlockPermutation ( ::Vec3 const & location,
::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockPermutation > > blockPermutation,
bool waterlogged )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ bind()

static MCAPI ::Scripting::ClassBinding ScriptModuleMinecraft::ScriptStructureTemplate::bind ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ bindAnimationModeEnum()

static MCAPI ::Scripting::EnumBinding ScriptModuleMinecraft::ScriptStructureTemplate::bindAnimationModeEnum ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ bindMirrorEnum()

static MCAPI ::Scripting::EnumBinding ScriptModuleMinecraft::ScriptStructureTemplate::bindMirrorEnum ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ bindRotationEnum()

static MCAPI ::Scripting::EnumBinding ScriptModuleMinecraft::ScriptStructureTemplate::bindRotationEnum ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ bindStructureSaveModeEnum()

static MCAPI ::Scripting::EnumBinding ScriptModuleMinecraft::ScriptStructureTemplate::bindStructureSaveModeEnum ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * ScriptModuleMinecraft::ScriptStructureTemplate::$ctor ( ::std::string const & id,
::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager,
::Scripting::WeakLifetimeScope scope,
::Scripting::WeakTypedObjectHandle<::ScriptModuleMinecraft::ScriptStructureManager > scriptStructureManager,
::LevelStorage & levelStorage )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: