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ScriptStructureTemplate & | operator= (ScriptStructureTemplate const &) |
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| ScriptStructureTemplate (ScriptStructureTemplate const &) |
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MCAPI | ScriptStructureTemplate (::std::string const &id, ::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::Scripting::WeakLifetimeScope scope, ::Scripting::WeakTypedObjectHandle<::ScriptModuleMinecraft::ScriptStructureManager > scriptStructureManager, ::LevelStorage &levelStorage) |
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MCAPI::StructureTemplate * | _getStructureTemplate () const |
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MCAPI ::Scripting::Result< ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockPermutation > >, ::ScriptModuleMinecraft::ScriptInvalidStructureError, ::Scripting::InvalidArgumentError > | getBlockPermutation (::Vec3 const &location) const |
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MCAPI ::Scripting::Result<::Vec3, ::ScriptModuleMinecraft::ScriptInvalidStructureError > | getSize () const |
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MCAPI bool | isValid () const |
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MCAPI ::Scripting::Result< bool, ::ScriptModuleMinecraft::ScriptInvalidStructureError, ::Scripting::InvalidArgumentError > | isWaterlogged (::Vec3 const &location) const |
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MCAPI ::Scripting::Result< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptStructureTemplate >, ::ScriptModuleMinecraft::ScriptInvalidStructureError, ::Scripting::EngineError, ::Scripting::InvalidArgumentError > | saveAs (::std::string const &identifier, ::StructureRedstoneSaveMode saveMode) |
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MCAPI ::Scripting::Result< void, ::ScriptModuleMinecraft::ScriptInvalidStructureError > | saveToWorld () |
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MCAPI ::Scripting::Result< void, ::Scripting::InvalidArgumentError, ::ScriptModuleMinecraft::ScriptInvalidStructureError > | setBlockPermutation (::Vec3 const &location, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockPermutation > > blockPermutation, bool waterlogged) |
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MCAPI void * | $ctor (::std::string const &id, ::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::Scripting::WeakLifetimeScope scope, ::Scripting::WeakTypedObjectHandle<::ScriptModuleMinecraft::ScriptStructureManager > scriptStructureManager, ::LevelStorage &levelStorage) |
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◆ ScriptStructureTemplate()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _getStructureTemplate()
MCAPI::StructureTemplate * ScriptModuleMinecraft::ScriptStructureTemplate::_getStructureTemplate |
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const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getBlockPermutation()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getSize()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ isValid()
MCAPI bool ScriptModuleMinecraft::ScriptStructureTemplate::isValid |
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const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ isWaterlogged()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ saveAs()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ saveToWorld()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setBlockPermutation()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ bind()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ bindAnimationModeEnum()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ bindMirrorEnum()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ bindRotationEnum()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ bindStructureSaveModeEnum()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: