LeviLamina
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EndGatewayRenderer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/renderer/blockactor/BlockActorRenderer.h"
7#include "mc/deps/minecraft_renderer/renderer/MaterialPtr.h"
8#include "mc/deps/minecraft_renderer/renderer/TexturePtr.h"
9
10// auto generated forward declare list
11// clang-format off
14namespace mce { class TextureGroup; }
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<2, 2, short> mWorldHeight;
22 ::ll::TypedStorage<8, 32, ::mce::TexturePtr> mBeaconTexture;
23 ::ll::TypedStorage<8, 16, ::mce::MaterialPtr> mBeaconMaterial;
24 ::ll::TypedStorage<8, 16, ::mce::MaterialPtr> mBeaconTransparentMaterial;
25 // NOLINTEND
26
27public:
28 // prevent constructor by default
29 EndGatewayRenderer();
30
31public:
32 // virtual functions
33 // NOLINTBEGIN
34 virtual void
35 render(::BaseActorRenderContext& renderContext, ::BlockActorRenderData& blockEntityRenderData) /*override*/;
36
37 virtual void
38 renderAlpha(::BaseActorRenderContext& renderContext, ::BlockActorRenderData& blockEntityRenderData) /*override*/;
39 // NOLINTEND
40
41public:
42 // member functions
43 // NOLINTBEGIN
44 MCAPI explicit EndGatewayRenderer(::std::shared_ptr<::mce::TextureGroup> textureGroup);
45 // NOLINTEND
46
47public:
48 // constructor thunks
49 // NOLINTBEGIN
50 MCAPI void* $ctor(::std::shared_ptr<::mce::TextureGroup> textureGroup);
51 // NOLINTEND
52
53public:
54 // virtual function thunks
55 // NOLINTBEGIN
56 MCAPI void $render(::BaseActorRenderContext& renderContext, ::BlockActorRenderData& blockEntityRenderData);
57
58 MCAPI void $renderAlpha(::BaseActorRenderContext& renderContext, ::BlockActorRenderData& blockEntityRenderData);
59 // NOLINTEND
60
61public:
62 // vftables
63 // NOLINTBEGIN
64 MCNAPI static void** $vftable();
65 // NOLINTEND
66};
Definition BaseActorRenderContext.h:5
Definition BlockActorRenderer.h:5
Definition EndGatewayRenderer.h:5
static MCAPI void ** $vftable()
Definition TextureGroup.h:7
Definition BlockActorRenderData.h:5