LeviLamina
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Modifier.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
Block
;
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class
Randomize
;
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struct
ResourceDrops
;
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struct
ResourceDropsContext
;
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// clang-format on
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namespace
VanillaBlockDrops::Modifier {
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// functions
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// NOLINTBEGIN
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MCNAPI ::std::function<
::ResourceDrops
(
::Block
const
&,
::Randomize
&,
::ResourceDropsContext
const
&)>
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applyExplosionDecay(
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::std::function<
::ResourceDrops
(
::Block
const
&,
::Randomize
&,
::ResourceDropsContext
const
&)> dropStrategy
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);
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MCNAPI ::std::function<
::ResourceDrops
(
::Block
const
&,
::Randomize
&,
::ResourceDropsContext
const
&)>
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applyNameTagFromBlockActor(
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::std::function<
::ResourceDrops
(
::Block
const
&,
::Randomize
&,
::ResourceDropsContext
const
&)> dropStrategy
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);
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// NOLINTEND
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}
// namespace VanillaBlockDrops::Modifier
Block
Definition
Block.h:38
Randomize
Definition
Randomize.h:13
ResourceDropsContext
Definition
ResourceDropsContext.h:12
ResourceDrops
Definition
ResourceDrops.h:10
src
mc
world
level
block
vanilla_block_drops
Modifier.h
Generated on Tue Jul 15 2025 11:17:03 for LeviLamina by
1.12.0