3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/BlockType.h"
28 virtual bool canBeOriginalSurface(
bool)
const ;
32 virtual ::AABB getCollisionShape(
39 virtual bool getCollisionShapeForCamera(
46 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
60 MCAPI static ::AABB& BLOCK_AABB();
68 MCFOLD
bool $canBeOriginalSurface(
bool)
const;
72 MCAPI ::AABB $getCollisionShape(
79 MCFOLD
bool $getCollisionShapeForCamera(
86 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
Definition BaseGameVersion.h:8
Definition BlockRandomTickEvent.h:16
Definition BlockSource.h:68
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
static MCAPI void ** $vftable()
Definition optional_ref.h:10