3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/ActorBlockBase.h"
7#include "mc/world/level/block/BlockLegacy.h"
16namespace BlockEvents {
class BlockQueuedTickEvent; }
24 virtual int getVariant(
::Block const& block)
const ;
27 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
Definition ActorBlockBase.h:6
Definition BlockQueuedTickEvent.h:16
Definition BlockSource.h:67
Definition Experiments.h:14
Definition SculkCatalystBlock.h:19
MCAPI void $_addHardCodedBlockComponents(::Experiments const &)
static MCAPI void ** $vftable()
static MCAPI void bloom(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::Random &)
MCAPI int $getVariant(::Block const &block) const
MCAPI void tick(::BlockEvents::BlockQueuedTickEvent &eventData) const