LeviLamina
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SculkCatalystBlock.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/block/ActorBlockBase.h"
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#include "mc/world/level/block/BlockType.h"
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// auto generated forward declare list
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// clang-format off
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class
Block
;
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class
BlockPos
;
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class
BlockSource
;
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class
Material
;
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class
Random
;
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namespace
BlockEvents {
class
BlockQueuedTickEvent
; }
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// clang-format on
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class
SculkCatalystBlock :
public
::ActorBlock {
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public
:
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// prevent constructor by default
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SculkCatalystBlock();
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
int
getVariant(
::Block
const
& block)
const
/*override*/
;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI SculkCatalystBlock(::std::string
const
& nameId,
int
id
,
::Material
const
& material);
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MCAPI
void
tick(
::BlockEvents::BlockQueuedTickEvent
& eventData)
const
;
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI
static
void
bloom(
::BlockSource
& region,
::BlockPos
const
& pos,
::Block
const
& block,
::Random
&);
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor(::std::string
const
& nameId,
int
id
,
::Material
const
& material);
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
int
$getVariant(
::Block
const
& block)
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
BlockEvents::BlockQueuedTickEvent
Definition
BlockQueuedTickEvent.h:18
BlockPos
Definition
BlockPos.h:21
BlockSource
Definition
BlockSource.h:73
Block
Definition
Block.h:69
Material
Definition
Material.h:8
Random
Definition
Random.h:10
src
mc
world
level
block
SculkCatalystBlock.h
Generated on
for LeviLamina by
1.16.1