LeviLamina
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SystemParams.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/ViewT.h"
8#include "mc/deps/ecs/strict/AddRemove.h"
9#include "mc/deps/ecs/strict/EntityFactoryT.h"
10#include "mc/deps/ecs/strict/EntityModifier.h"
11#include "mc/deps/ecs/strict/Filter.h"
12#include "mc/deps/ecs/strict/GlobalRead.h"
13#include "mc/deps/ecs/strict/GlobalWrite.h"
14#include "mc/deps/ecs/strict/Include.h"
15#include "mc/deps/ecs/strict/Read.h"
16#include "mc/deps/ecs/strict/StrictExecutionContext.h"
17#include "mc/deps/ecs/strict/Write.h"
18
19// auto generated forward declare list
20// clang-format off
34struct OffsetsComponent;
35struct PlayerComponent;
40// clang-format on
41
42namespace UpdateBoundingBox {
43
44struct SystemParams {
45public:
46 // member variables
47 // NOLINTBEGIN
48 ::ll::TypedStorage<8, 24, ::ViewT<::StrictEntityContext, ::Include<::ShouldUpdateBoundingBoxRequestComponent>>>
49 mAnyView;
50 ::ll::TypedStorage<
51 8,
52 56,
53 ::ViewT<
56 mExcludeView;
57 ::ll::TypedStorage<
58 8,
59 72,
60 ::ViewT<
67 mPlayerView;
68 ::ll::TypedStorage<
69 8,
70 88,
71 ::ViewT<
80 mAllView;
81 ::ll::TypedStorage<
82 8,
83 72,
84 ::ViewT<
90 mAabbRelativeView;
91 ::ll::TypedStorage<
92 8,
93 64,
94 ::ViewT<
99 mAbsoluteView;
100 ::ll::TypedStorage<
101 8,
102 80,
103 ::ViewT<
109 mShulkerView;
110 ::ll::TypedStorage<
111 8,
112 80,
113 ::ViewT<
119 mMinecartsView;
120 ::ll::TypedStorage<
121 8,
122 72,
123 ::ViewT<
129 mCustomView;
130 ::ll::TypedStorage<8, 8, ::EntityModifier<::ShouldUpdateBoundingBoxRequestComponent>> mModifier;
131 ::ll::TypedStorage<4, 4, float> mSneakHeight;
132 ::ll::TypedStorage<1, 1, bool> mIsClientSide;
133 // NOLINTEND
134
135public:
136 // prevent constructor by default
137 SystemParams();
138
139public:
140 // member functions
141 // NOLINTBEGIN
142 MCAPI SystemParams(
145 ::Read<>,
146 ::Write<
156 float sneakHeight,
157 bool isClientSide
158 );
159 // NOLINTEND
160
161public:
162 // constructor thunks
163 // NOLINTBEGIN
164 MCAPI void* $ctor(
167 ::Read<>,
168 ::Write<
178 float sneakHeight,
179 bool isClientSide
180 );
181 // NOLINTEND
182};
183
184} // namespace UpdateBoundingBox
Definition CollisionBoxComponent.h:13
Definition Optional.h:8
Definition StrictEntityContext.h:14
Definition StrictExecutionContext.h:6
Definition ViewT.h:6
Definition AABBRelativeSizeUpdateComponent.h:8
Definition AABBShapeComponent.h:9
Definition AbsoluteSizeUpdateComponent.h:8
Definition ActorDataBoundingBoxComponent.h:8
Definition ActorDataDirtyFlagsComponent.h:5
Definition ActorDataFlagComponent.h:10
Definition AddRemove.h:6
Definition CustomSizeUpdateComponent.h:11
Definition DepenetrationComponent.h:13
Definition EntityFactoryT.h:6
Definition Filter.h:6
Definition GlobalRead.h:6
Definition GlobalWrite.h:6
Definition Include.h:6
Definition IsHorizontalPoseFlagComponent.h:5
Definition MinecartFlagComponent.h:5
Definition NeverChangesSizeFlagComponent.h:5
Definition OffsetsComponent.h:8
Definition PlayerComponent.h:5
Definition Read.h:6
Definition ShouldUpdateBoundingBoxRequestComponent.h:5
Definition ShulkerFlagComponent.h:5
Definition StateVectorComponent.h:8
Definition SynchedActorDataComponent.h:8
Definition Write.h:6