LeviLamina
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CompositeDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/bhave/definition/BehaviorDefinition.h"
7
8// auto generated forward declare list
9// clang-format off
10class BehaviorFactory;
12namespace Json { class Value; }
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 24, ::std::vector<::std::unique_ptr<::BehaviorDefinition>>> mChildren;
20 // NOLINTEND
21
22public:
23 // virtual functions
24 // NOLINTBEGIN
25 virtual ~CompositeDefinition() /*override*/;
26 // NOLINTEND
27
28public:
29 // static functions
30 // NOLINTBEGIN
31 MCAPI static void _compositeLoadChildrenBehaviors(
32 ::Json::Value value,
33 ::std::vector<::std::unique_ptr<::BehaviorDefinition>>& childList,
34 ::BehaviorFactory const& factory,
36 );
37 // NOLINTEND
38
39public:
40 // destructor thunk
41 // NOLINTBEGIN
42 MCAPI void $dtor();
43 // NOLINTEND
44};
Definition BehaviorDefinition.h:17
Definition BehaviorFactory.h:13
Definition BehaviorTreeDefinitionPtr.h:11
Definition CompositeDefinition.h:15
Definition Value.h:16