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KeyFrameTransformData & | operator= (KeyFrameTransformData const &) |
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MCAPI | KeyFrameTransformData (::KeyFrameTransformData const &) |
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MCAPI void | addChannelTransform (::ExpressionNode const &expression, int axisIndex) |
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MCAPI void | animate (::RenderParams &renderParams, ::BoneOrientation &destBoneOrientation, float scale, ::BoneTransformType boneTransformType) const |
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MCAPI bool | operator== (::KeyFrameTransformData const &rhs) const |
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MCAPI void * | $ctor (::KeyFrameTransformData const &) |
The documentation for this class was generated from the following file: