LeviLamina
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MeleeAttackBaseDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorDefinitionTrigger.h"
7#include "mc/world/actor/ai/goal/BaseGoalDefinition.h"
8
9// auto generated forward declare list
10// clang-format off
11class EntityContext;
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<1, 1, bool> mAttackOnce;
20 ::ll::TypedStorage<1, 1, bool> mRequireCompletePath;
21 ::ll::TypedStorage<1, 1, bool> mTrackTarget;
22 ::ll::TypedStorage<4, 4, int> mRandomStopInterval;
23 ::ll::TypedStorage<4, 4, float> mCooldownTime;
24 ::ll::TypedStorage<4, 4, float> mMinPathTime;
25 ::ll::TypedStorage<4, 4, float> mMaxPathTime;
26 ::ll::TypedStorage<4, 4, float> mPathFailTimeIncrease;
27 ::ll::TypedStorage<4, 4, float> mInnerBoundaryTimeIncrease;
28 ::ll::TypedStorage<4, 4, float> mOuterBoundaryTimeIncrease;
29 ::ll::TypedStorage<4, 4, float> mPathInnerBoundary;
30 ::ll::TypedStorage<4, 4, float> mPathOuterBoundary;
31 ::ll::TypedStorage<4, 4, float> mMeleeFov;
32 ::ll::TypedStorage<4, 4, float> mMaxRotationX;
33 ::ll::TypedStorage<4, 4, float> mMaxHeadRotationY;
34 ::ll::TypedStorage<4, 4, float> mSpeedMultiplier;
35 ::ll::TypedStorage<8, 32, ::std::string> mAttackTypes;
36 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnAttack;
37 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnKill;
38 ::ll::TypedStorage<1, 1, bool> mSetPersistent;
39 ::ll::TypedStorage<1, 1, bool> mCanSpreadOnFire;
40 // NOLINTEND
41
42public:
43 // virtual functions
44 // NOLINTBEGIN
45 // vIndex: 0
46 virtual ~MeleeAttackBaseDefinition() /*override*/;
47 // NOLINTEND
48
49public:
50 // member functions
51 // NOLINTBEGIN
53
54 MCAPI void initialize(::EntityContext& entity, ::MeleeAttackBaseGoal& goal) const;
55 // NOLINTEND
56
57public:
58 // constructor thunks
59 // NOLINTBEGIN
60 MCAPI void* $ctor();
61 // NOLINTEND
62
63public:
64 // destructor thunk
65 // NOLINTBEGIN
66 MCAPI void $dtor();
67 // NOLINTEND
68
69public:
70 // vftables
71 // NOLINTBEGIN
72 MCNAPI static void** $vftable();
73 // NOLINTEND
74};
Definition BaseGoalDefinition.h:10
Definition EntityContext.h:16
Definition MeleeAttackBaseDefinition.h:15
static MCAPI void ** $vftable()
Definition MeleeAttackBaseGoal.h:19