LeviLamina
Loading...
Searching...
No Matches
MeleeAttackBaseDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorDefinitionTrigger.h"
7#include "mc/world/actor/ai/goal/BaseGoalDefinition.h"
8
9// auto generated forward declare list
10// clang-format off
11class EntityContext;
13// clang-format on
14
15class MeleeAttackBaseDefinition : public ::BaseGoalDefinition {
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<1, 1, bool> mAttackOnce;
20 ::ll::TypedStorage<1, 1, bool> mRequireCompletePath;
21 ::ll::TypedStorage<1, 1, bool> mTrackTarget;
22 ::ll::TypedStorage<4, 4, int> mRandomStopInterval;
23 ::ll::TypedStorage<4, 4, float> mCooldownTime;
24 ::ll::TypedStorage<4, 4, float> mMinPathTime;
25 ::ll::TypedStorage<4, 4, float> mMaxPathTime;
26 ::ll::TypedStorage<4, 4, float> mPathFailTimeIncrease;
27 ::ll::TypedStorage<4, 4, float> mInnerBoundaryTimeIncrease;
28 ::ll::TypedStorage<4, 4, float> mOuterBoundaryTimeIncrease;
29 ::ll::TypedStorage<4, 4, float> mPathInnerBoundary;
30 ::ll::TypedStorage<4, 4, float> mPathOuterBoundary;
31 ::ll::TypedStorage<4, 4, float> mMeleeFov;
32 ::ll::TypedStorage<4, 4, float> mMaxRotationX;
33 ::ll::TypedStorage<4, 4, float> mMaxHeadRotationY;
34 ::ll::TypedStorage<4, 4, float> mSpeedMultiplier;
35 ::ll::TypedStorage<8, 32, ::std::string> mAttackTypes;
36 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnAttack;
37 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnKill;
38 ::ll::TypedStorage<1, 1, bool> mSetPersistent;
39 ::ll::TypedStorage<1, 1, bool> mCanSpreadOnFire;
40 // NOLINTEND
41
42public:
43 // virtual functions
44 // NOLINTBEGIN
45 virtual ~MeleeAttackBaseDefinition() /*override*/;
46 // NOLINTEND
47
48public:
49 // member functions
50 // NOLINTBEGIN
51 MCAPI MeleeAttackBaseDefinition();
52
53 MCAPI void initialize(::EntityContext& entity, ::MeleeAttackBaseGoal& goal) const;
54 // NOLINTEND
55
56public:
57 // constructor thunks
58 // NOLINTBEGIN
59 MCAPI void* $ctor();
60 // NOLINTEND
61
62public:
63 // destructor thunk
64 // NOLINTBEGIN
65 MCAPI void $dtor();
66 // NOLINTEND
67
68public:
69 // vftables
70 // NOLINTBEGIN
71 MCNAPI static void** $vftable();
72 // NOLINTEND
73};
Definition BaseGoalDefinition.h:10
Definition EntityContext.h:16
static MCAPI void ** $vftable()
Definition MeleeAttackBaseGoal.h:19