22class SculkShriekerBlockActor :
public ::BlockActor {
34 ::ll::TypedStorage<4, 4, int> threatLevel;
41 ::ll::TypedStorage<8, 200, ::VibrationListener> mVibrationListener;
42 ::ll::TypedStorage<8, 80, ::std::optional<::gsl::final_action<::std::function<void()>>>> mListenerRegistration;
43 ::ll::TypedStorage<4, 8, ::std::optional<::SculkShriekerBlockActor::QueuedResponse>> mQueuedResponse;
48 SculkShriekerBlockActor();
65 MCAPI
explicit SculkShriekerBlockActor(
::BlockPos const& pos);
79 MCAPI static ::Player* tryGetPlayerInHierarchy(
::Actor* actor);
85 MCAPI static ::BlockActorType
const& TypeId();
Definition SaveContext.h:5