LeviLamina
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AngryComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class Actor;
9class Mob;
10struct Tick;
11// clang-format on
12
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<4, 4, int> mDuration;
18 ::ll::TypedStorage<1, 1, bool> mHasTicked;
19 ::ll::TypedStorage<1, 1, bool> mBroadcastAnger;
20 ::ll::TypedStorage<1, 1, bool> mBroadcastOnAttack;
21 ::ll::TypedStorage<1, 1, bool> mBroadcastOnBeingAttacked;
22 ::ll::TypedStorage<1, 1, bool> mBroadcastAngerWhenDying;
23 ::ll::TypedStorage<4, 4, int> mBroadcastRange;
24 ::ll::TypedStorage<8, 64, ::ActorFilterGroup> mBroadcastFilter;
25 ::ll::TypedStorage<8, 64, ::ActorFilterGroup> mSubjectFilter;
26 ::ll::TypedStorage<8, 8, ::Tick> mNextSoundEventTick;
27 // NOLINTEND
28
29public:
30 // prevent constructor by default
31 AngryComponent& operator=(AngryComponent const&);
33
34public:
35 // member functions
36 // NOLINTBEGIN
37 MCAPI bool canGetAngry(::Mob& owner, ::Mob* testMob, ::Actor* target, bool allowInvulnerable, bool mustSee) const;
38
39 MCAPI ::AngryComponent& operator=(::AngryComponent&&);
40
41 MCAPI void restartTimer(::Mob& owner);
42
43 MCAPI ~AngryComponent();
44 // NOLINTEND
45
46public:
47 // destructor thunk
48 // NOLINTBEGIN
49 MCAPI void $dtor();
50 // NOLINTEND
51};
Definition ActorFilterGroup.h:16
Definition Actor.h:104
Definition AngryComponent.h:13
Definition Mob.h:47
Definition Tick.h:5