LeviLamina
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DripstoneClusterFeature.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/levelgen/feature/IFeature.h"
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// auto generated forward declare list
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// clang-format off
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class
BlockPos
;
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class
IBlockWorldGenAPI
;
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class
Random
;
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// clang-format on
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class
DripstoneClusterFeature
:
public
::IFeature
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 1
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virtual ::std::optional<::BlockPos> place(
::IFeature::PlacementContext
const
&
context
)
const
/*override*/
;
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// vIndex: 0
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virtual
~DripstoneClusterFeature
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI
static
int
_getDripstoneHeight(
::Random
& random,
int
dx,
int
dz,
float
density,
int
maxHeight);
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MCAPI
static
bool
_placeColumn(
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::IBlockWorldGenAPI
& target,
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::Random
& random,
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::BlockPos
const
& pos,
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int
dx,
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int
dz,
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float
chanceOfWater,
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double
chanceOfStalagmiteOrStalactite,
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int
clusterHeight,
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float
density
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);
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI ::std::optional<::BlockPos> $place(
::IFeature::PlacementContext
const
&
context
)
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
BlockPos
Definition
BlockPos.h:18
DripstoneClusterFeature
Definition
DripstoneClusterFeature.h:15
IBlockWorldGenAPI
Definition
IBlockWorldGenAPI.h:25
IFeature
Definition
IFeature.h:13
Random
Definition
Random.h:16
IFeature::PlacementContext
Definition
IFeature.h:21
context
Definition
context.h:5
src
mc
world
level
levelgen
feature
DripstoneClusterFeature.h
Generated on Sat Apr 26 2025 05:56:24 for LeviLamina by
1.12.0