LeviLamina
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PigZombie.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/monster/Zombie.h"
7
8// auto generated forward declare list
9// clang-format off
11class CompoundTag;
12class DataLoadHelper;
13class Mob;
14// clang-format on
15
16class PigZombie : public ::Zombie {
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<4, 4, int> mAngerTime;
21 ::ll::TypedStorage<4, 4, int> mPlayAngrySoundIn;
22 ::ll::TypedStorage<4, 4, int> mStunedTime;
23 // NOLINTEND
24
25public:
26 // virtual functions
27 // NOLINTBEGIN
28 virtual void normalTick() /*override*/;
29
30 virtual bool checkSpawnRules(bool fromSpawner) /*override*/;
31
32 virtual bool _hurt(::ActorDamageSource const& source, float damage, bool knock, bool ignite) /*override*/;
33
34 virtual void addAdditionalSaveData(::CompoundTag& tag) const /*override*/;
35
36 virtual void readAdditionalSaveData(::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper) /*override*/;
37
38 virtual ~PigZombie() /*override*/ = default;
39 // NOLINTEND
40
41public:
42 // member functions
43 // NOLINTBEGIN
44 MCAPI void _alert(::Mob& target);
45 // NOLINTEND
46
47public:
48 // virtual function thunks
49 // NOLINTBEGIN
50 MCAPI void $normalTick();
51
52 MCAPI bool $checkSpawnRules(bool fromSpawner);
53
54 MCAPI bool $_hurt(::ActorDamageSource const& source, float damage, bool knock, bool ignite);
55
56 MCAPI void $addAdditionalSaveData(::CompoundTag& tag) const;
57
58 MCAPI void $readAdditionalSaveData(::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper);
59
60
61 // NOLINTEND
62
63public:
64 // vftables
65 // NOLINTBEGIN
66 MCAPI static void** $vftable();
67 // NOLINTEND
68};
Definition ActorDamageSource.h:18
Definition CompoundTag.h:23
Definition DataLoadHelper.h:20
Definition Mob.h:50
Definition PigZombie.h:16