3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/monster/Zombie.h"
13namespace mce {
class UUID; }
35 virtual void normalTick() ;
38 virtual bool checkSpawnRules(
bool fromSpawner) ;
41 virtual bool _hurt(
::ActorDamageSource const& source,
float damage,
bool knock,
bool ignite) ;
44 virtual void addAdditionalSaveData(
::CompoundTag& tag)
const ;
56 MCAPI static ::mce::UUID
const& SPEED_MODIFIER_ATTACK_UUID();
68 MCAPI
void $normalTick();
70 MCAPI
bool $checkSpawnRules(
bool fromSpawner);
72 MCAPI
bool $_hurt(
::ActorDamageSource const& source,
float damage,
bool knock,
bool ignite);
82 MCAPI
static void** $vftable();
Definition ActorDamageSource.h:18
Definition CompoundTag.h:13
Definition DataLoadHelper.h:20
Definition PigZombie.h:16