LeviLamina
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PigZombie.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/monster/Zombie.h"
7
8// auto generated forward declare list
9// clang-format off
11class CompoundTag;
12class DataLoadHelper;
13// clang-format on
14
15class PigZombie : public ::Zombie {
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<4, 4, int> mAngerTime;
20 ::ll::TypedStorage<4, 4, int> mPlayAngrySoundIn;
21 ::ll::TypedStorage<4, 4, int> mStunedTime;
22 // NOLINTEND
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 // vIndex: 24
28 virtual void normalTick() /*override*/;
29
30 // vIndex: 148
31 virtual bool checkSpawnRules(bool fromSpawner) /*override*/;
32
33 // vIndex: 135
34 virtual bool _hurt(::ActorDamageSource const& source, float damage, bool knock, bool ignite) /*override*/;
35
36 // vIndex: 137
37 virtual void addAdditionalSaveData(::CompoundTag& tag) const /*override*/;
38
39 // vIndex: 136
40 virtual void readAdditionalSaveData(::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper) /*override*/;
41
42 // vIndex: 8
43 virtual ~PigZombie() /*override*/ = default;
44 // NOLINTEND
45
46public:
47 // virtual function thunks
48 // NOLINTBEGIN
49 MCAPI void $normalTick();
50
51 MCAPI bool $checkSpawnRules(bool fromSpawner);
52
53 MCAPI bool $_hurt(::ActorDamageSource const& source, float damage, bool knock, bool ignite);
54
55 MCAPI void $addAdditionalSaveData(::CompoundTag& tag) const;
56
57 MCAPI void $readAdditionalSaveData(::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper);
58 // NOLINTEND
59
60public:
61 // vftables
62 // NOLINTBEGIN
63 MCNAPI static void** $vftable();
64 // NOLINTEND
65};
Definition ActorDamageSource.h:18
Definition CompoundTag.h:13
Definition DataLoadHelper.h:20
Definition PigZombie.h:15
static MCAPI void ** $vftable()
Definition Zombie.h:20