19class PigZombie :
public ::Zombie {
23 ::ll::TypedStorage<4, 4, int> mAngerTime;
24 ::ll::TypedStorage<4, 4, int> mPlayAngrySoundIn;
25 ::ll::TypedStorage<4, 4, int> mStunedTime;
35 virtual void normalTick() ;
37 virtual bool checkSpawnRules(
bool fromSpawner) ;
39 virtual ::ActorHurtResult
42 virtual void addAdditionalSaveData(
::CompoundTag& entityTag)
const ;
70 MCAPI
void $normalTick();
72 MCAPI
bool $checkSpawnRules(
bool fromSpawner);
74 MCAPI ::ActorHurtResult $_hurt(
::ActorDamageSource const& source,
float damage,
bool knock,
bool ignite);
76 MCAPI
void $addAdditionalSaveData(
::CompoundTag& entityTag)
const;
86 MCAPI
static void** $vftable();
Definition EntityContext.h:17