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RaidTriggerSystem Class Reference

Static Public Member Functions

static MCAPI void _doRaidTriggerSystem (::DimensionTypeComponent const &dimensionTypeComponent, ::GainedRaidOmenAtPositionComponent const &gainedRaidOmen, ::ActorOwnerComponent &actorOwnerComponent, ::VillageManagerComponent const &villageManagerComponent)
 
static MCAPI ::TickingSystemWithInfo createSystem ()
 

Member Function Documentation

◆ _doRaidTriggerSystem()

static MCAPI void RaidTriggerSystem::_doRaidTriggerSystem ( ::DimensionTypeComponent const & dimensionTypeComponent,
::GainedRaidOmenAtPositionComponent const & gainedRaidOmen,
::ActorOwnerComponent & actorOwnerComponent,
::VillageManagerComponent const & villageManagerComponent )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ createSystem()

static MCAPI ::TickingSystemWithInfo RaidTriggerSystem::createSystem ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: