LeviLamina
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HorsePreTravelSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/ViewT.h"
8#include "mc/deps/ecs/strict/EntityModifier.h"
9#include "mc/deps/ecs/strict/Include.h"
10
11// auto generated forward declare list
12// clang-format off
19struct MobFlagComponent;
22struct VehicleComponent;
23// clang-format on
24
26public:
27 // HorsePreTravelSystem inner types define
28 using MainViewType = ::ViewT<
34
36
38
40
41public:
42 // static functions
43 // NOLINTBEGIN
44 MCAPI static ::TickingSystemWithInfo createHorsePreTravelSystem();
45
46 MCAPI static void tickHorsePreTravelSystem(
47 ::ViewT<
52 ::AirSpeedComponent> mainView,
56 );
57 // NOLINTEND
58};
Definition EntityModifier.h:6
Definition HorsePreTravelSystem.h:25
Definition Optional.h:8
Definition StrictEntityContext.h:14
Definition ViewT.h:6
Definition ActorDataFlagComponent.h:10
Definition AirSpeedComponent.h:8
Definition HorseFlagComponent.h:5
Definition HorseWasOnGroundPreTravelComponent.h:5
Definition Include.h:6
Definition InterpolateMovementNeededComponent.h:5
Definition MobFlagComponent.h:5
Definition OnGroundFlagComponent.h:5
Definition TickingSystemWithInfo.h:13
Definition VehicleComponent.h:10