LeviLamina
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HorsePreTravelSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/Optional.h"
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#include "mc/deps/ecs/ViewT.h"
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#include "mc/deps/ecs/strict/EntityModifier.h"
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#include "mc/deps/ecs/strict/Include.h"
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// auto generated forward declare list
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// clang-format off
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class
StrictEntityContext
;
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struct
ActorDataFlagComponent
;
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struct
ActorMovementTickNeededComponent
;
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struct
AirSpeedComponent
;
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struct
HorseFlagComponent
;
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struct
HorseWasOnGroundPreTravelComponent
;
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struct
MobFlagComponent
;
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struct
OnGroundFlagComponent
;
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struct
VehicleComponent
;
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// clang-format on
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class
HorsePreTravelSystem
{};
HorsePreTravelSystem
Definition
HorsePreTravelSystem.h:24
StrictEntityContext
Definition
StrictEntityContext.h:10
ActorDataFlagComponent
Definition
ActorDataFlagComponent.h:8
ActorMovementTickNeededComponent
Definition
ActorMovementTickNeededComponent.h:5
AirSpeedComponent
Definition
AirSpeedComponent.h:8
HorseFlagComponent
Definition
HorseFlagComponent.h:5
HorseWasOnGroundPreTravelComponent
Definition
HorseWasOnGroundPreTravelComponent.h:5
MobFlagComponent
Definition
MobFlagComponent.h:5
OnGroundFlagComponent
Definition
OnGroundFlagComponent.h:5
VehicleComponent
Definition
VehicleComponent.h:10
src
mc
entity
systems
HorsePreTravelSystem.h
Generated on Sat Apr 26 2025 05:55:37 for LeviLamina by
1.12.0