LeviLamina
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HorsePreTravelSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/ViewT.h"
8#include "mc/deps/ecs/strict/EntityModifier.h"
9#include "mc/deps/ecs/strict/Include.h"
10
11// auto generated forward declare list
12// clang-format off
19struct MobFlagComponent;
21struct VehicleComponent;
22// clang-format on
23
Definition EntityModifier.h:6
Definition HorsePreTravelSystem.h:24
static MCAPI void tickHorsePreTravelSystem(::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent, ::HorseFlagComponent >, ::Optional<::VehicleComponent >, ::ActorDataFlagComponent const, ::AirSpeedComponent > mainView, ::ViewT<::StrictEntityContext, ::MobFlagComponent const > mobCheck, ::ViewT<::StrictEntityContext, ::OnGroundFlagComponent const > onGroundCheck, ::EntityModifier<::HorseWasOnGroundPreTravelComponent > mod)
Definition Optional.h:8
Definition StrictEntityContext.h:8
Definition ViewT.h:6
Definition ActorDataFlagComponent.h:9
Definition ActorMovementTickNeededComponent.h:5
Definition AirSpeedComponent.h:8
Definition HorseFlagComponent.h:5
Definition HorseWasOnGroundPreTravelComponent.h:5
Definition Include.h:6
Definition MobFlagComponent.h:5
Definition OnGroundFlagComponent.h:5
Definition VehicleComponent.h:10