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| static MCAPI void | tickHorsePreTravelSystem (::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent, ::HorseFlagComponent >, ::Optional<::VehicleComponent >, ::ActorDataFlagComponent const, ::AirSpeedComponent > mainView, ::ViewT<::StrictEntityContext, ::MobFlagComponent const > mobCheck, ::ViewT<::StrictEntityContext, ::OnGroundFlagComponent const > onGroundCheck, ::EntityModifier<::HorseWasOnGroundPreTravelComponent > mod) |
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◆ tickHorsePreTravelSystem()
| static MCAPI void HorsePreTravelSystem::tickHorsePreTravelSystem |
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::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent, ::HorseFlagComponent >, ::Optional<::VehicleComponent >, ::ActorDataFlagComponent const, ::AirSpeedComponent > | mainView, |
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::ViewT<::StrictEntityContext, ::MobFlagComponent const > | mobCheck, |
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::ViewT<::StrictEntityContext, ::OnGroundFlagComponent const > | onGroundCheck, |
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::EntityModifier<::HorseWasOnGroundPreTravelComponent > | mod ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: