3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/deps/scripting/runtime/Result.h"
8#include "mc/scripting/modules/minecraft/components/ScriptComponent.h"
13namespace ScriptModuleMinecraft {
class ScriptActor; }
14namespace ScriptModuleMinecraft {
struct ScriptInvalidActorError; }
15namespace Scripting {
class WeakLifetimeScope; }
16namespace Scripting {
struct ClassBinding; }
19namespace ScriptModuleMinecraft {
49 ::std::string
const&
id
52 MCNAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>
getEntityV1()
const;
54 MCNAPI ::Scripting::Result<
63 MCNAPI static ::Scripting::ClassBinding
bind();
65 MCNAPI static ::Scripting::ClassBinding
bindV010();
Definition ScriptActorComponent.h:21
MCAPI void * $ctor(::WeakEntityRef const &entity, ::Scripting::WeakLifetimeScope const &context, ::std::string const &id)
MCAPI ScriptActorComponent(::WeakEntityRef const &entity, ::Scripting::WeakLifetimeScope const &context, ::std::string const &id)
MCAPI ::Scripting::Result< ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor >, ::ScriptModuleMinecraft::ScriptInvalidActorError > getEntityV2() const
MCAPI void * $ctor(::ScriptModuleMinecraft::ScriptActorComponent const &)
MCAPI ScriptActorComponent(::ScriptModuleMinecraft::ScriptActorComponent const &)
static MCAPI void ** $vftable()
MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > getEntityV1() const
static MCAPI ::Scripting::ClassBinding bind()
static MCAPI ::Scripting::ClassBinding bindV010()
Definition ScriptComponent.h:13
Definition StrongTypedObjectHandle.h:8
Definition WeakLifetimeScope.h:12
Definition WeakEntityRef.h:14
Definition ScriptInvalidActorError.h:18