|
MCAPI | PathFinder (::BlockSource ®ion, ::NavigationComponent const &navigation) |
|
MCAPI bool | _checkBlockAndNeighborsProperty (::ActorPathingData const &data, ::BlockPos const &pos, ::Block const &block, ::BlockProperty testProperty, int radius, ::BreakBlocksComponent const *breakBlocksComponent, ::std::function< bool(::Block const &, ::BlockPos const &)> extraCondition) |
|
MCAPI bool | _checkForDamagingBlock (::ActorPathingData const &data, ::BlockPos const &pos, ::Block const &block, int radius, ::BreakBlocksComponent const *breakBlocksComponent) |
|
MCAPI::NodeType | _classifyDoorNode (::ActorPathingData const &data, ::Block const &testBlock, ::BlockPos const &testPos, ::BlockPos const &lastPathPos) |
|
MCAPI::NodeType | _classifyNode (::ActorPathingData const &data, ::BlockPos const &fromPos, ::BlockPos const &testPos) |
|
MCAPI::NodeType | _classifyNode (::ActorPathingData const &data, ::BlockPos const &lastPathPos, ::Block const &testBlock, ::BlockPos const &testPos, ::CanJumpIntoNode jumpIntoNode, ::CanClimbIntoNode climbIntoNode) |
|
MCAPI bool | _findNearestPathableNeighbor (::BlockPos &outPos, ::ActorPathingData const &data, ::BlockPos const &testPos) |
|
MCAPI ::std::unique_ptr<::Path > | _findPath (::ActorPathingData const &actorData, float xt, float yt, float zt, float maxDist) |
|
MCAPI ::std::unique_ptr<::Path > | _findPath (::ActorPathingData const &data, ::PathfinderNode *from, ::PathfinderNode *to, ::PathfinderNode const &size, float maxDist) |
|
MCAPI float | _getHeightAboveBlock (::BlockPos const &blockPos, float mobHeight) const |
|
MCAPI float | _getHeightBelowBlock (::BlockPos const &blockPos, float mobHeight) const |
|
MCAPI ::std::optional<::BlockPos > | _getHighestReachablePosByJumping (::BlockPos const &originalTargetPos, float maxReachableHeight, ::BlockPos const &actorSize) const |
|
MCAPI::ActorPathingData::MinMaxHeightCacheEntry | _getMinAndMaxHeightAroundBlock (::ActorPathingData const &data, ::BlockPos const &blockPos, float mobHeight) const |
|
MCAPI int | _getNeighbors (::ActorPathingData const &data, ::PathfinderNode &pos, ::PathfinderNode const &size, ::PathfinderNode const &target, uint maxDistSqr, ::std::bitset< 18 > const &validPositions) |
|
MCAPI::PathfinderNode * | _getNode (::BlockPos const &pos, ::NodeType nodeType) |
|
MCAPI::PathfinderNode * | _getNode (::ActorPathingData const &data, ::BlockPos const &fromPos, ::BlockPos const &blockPos, ::PathfinderNode const &size, float jumpHeight, ::CanClimbIntoNode climbIntoNode) |
|
MCAPI ::std::optional<::NodeType > | _getPartialBlockNodeType (::BlockPos const ¤tBlockPos, ::BlockPos const &lastBlockPos, ::ActorPathingData const &data) |
|
MCAPI float | _getPathfindingMalus (::ActorPathingData const &data, ::NodeType nodeType, ::BlockPos const &blockPos) |
|
MCAPI::PathfinderNode * | _getUnderneathSupportedNode (::PathfinderNode *node, ::ActorPathingData const &data, ::BlockPos const &fromPos, ::PathfinderNode const &size, ::CanClimbIntoNode climbIntoNode) |
|
MCAPI::PathfinderNode * | _getWaterNode (::ActorPathingData const &data, ::BlockPos const &lastPos, ::BlockPos const &blockPos) |
|
MCAPI::NodeType | _isFreeStartNode (::ActorPathingData const &data, ::AABB const &entityAABB, ::BlockPos const &testPos, ::BlockPos const &size) |
|
MCAPI::NodeType | _isFreeWaterNode (::ActorPathingData const &data, ::BlockPos const &lastPos, ::BlockPos const &blockPos) |
|
MCAPI bool | _isNeighborPotentiallyValid (::PathfinderNode const &node, ::PathfinderNode const &target, ::BlockPos const &offset, uint maxDistSqr) |
|
MCAPI ::std::unique_ptr<::Path > | _reconstructPath (::PathfinderNode *to, ::PathCompletionType completionType, ::ActorUniqueID actorId) |
|
MCAPI::NodeType | isFree (::ActorPathingData const &data, ::BlockPos const &lastPathPos, ::BlockPos const &testPos, ::BlockPos const &size, ::CanJumpIntoNode jumpIntoNode, ::CanClimbIntoNode climbIntoNode) |
|
MCAPI void * | $ctor (::BlockSource ®ion, ::NavigationComponent const &navigation) |
|
MCAPI void | $dtor () |
|
|
::ll::TypedStorage< 8, 48, ::CachedChunkBlockSource > | mRegion |
|
::ll::TypedStorage< 8, 32, ::BinaryHeap > | mOpenSet |
|
::ll::TypedStorage< 8, 64, ::std::unordered_map<::BlockPos, ::PathfinderNode > > | mNodes |
|
::ll::TypedStorage< 8, 256, ::std::array<::PathfinderNode *, 32 > > | mNeighbors |
|
::ll::TypedStorage< 1, 1, bool > | mCanPassDoors |
|
::ll::TypedStorage< 1, 1, bool > | mCanOpenDoors |
|
::ll::TypedStorage< 1, 1, bool > | mCanOpenIronDoors |
|
::ll::TypedStorage< 1, 1, bool > | mAvoidWater |
|
::ll::TypedStorage< 1, 1, bool > | mAvoidDamageBlocks |
|
::ll::TypedStorage< 1, 1, bool > | mCanFloat |
|
::ll::TypedStorage< 1, 1, bool > | mCanPathOverLava |
|
::ll::TypedStorage< 1, 1, bool > | mIsAmphibious |
|
::ll::TypedStorage< 1, 1, bool > | mAvoidPortals |
|
::ll::TypedStorage< 1, 1, bool > | mCanBreach |
|
::ll::TypedStorage< 1, 1, bool > | mCanJump |
|