19 using StructureSetMap = std::vector<std::shared_ptr<br::worldgen::StructureSet const>>;
24 size_t mStructureSetMapSize;
25 StructureSetMap mStructureSetMap;
30 ::ll::TypedStorage<8, 8, int64> mLevelSeed;
31 ::ll::TypedStorage<8, 8, int64> mRingsSeed;
32 ::ll::TypedStorage<8, 8, uint64> mMaxStructureCount;
33 ::ll::TypedStorage<8, 24, ::std::vector<::std::shared_ptr<::br::worldgen::StructureSet const>>> mPossibleStructures;
44 MCAPI ::std::optional<::BlockPos> findNearestStructureFeature(
49 bool mustBeInNewChunks
60 MCAPI static ::br::worldgen::ChunkGeneratorStructureState createFlat(
63 ::std::vector<::std::shared_ptr<::br::worldgen::StructureSet const>> structureOverrides
66 MCAPI static ::br::worldgen::ChunkGeneratorStructureState createNormal(