LeviLamina
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OnFireServerSystem Class Reference
Inheritance diagram for OnFireServerSystem:

Public Member Functions

virtual void tick (::EntityRegistry &registry)
MCAPI void $tick (::EntityRegistry &registry)
virtual void singleTick (::EntityRegistry &registry, ::EntityContext &entity)
virtual void singleTick (::EntityRegistry &registry, ::StrictEntityContext &entityContext)
MCFOLD void $singleTick (::EntityRegistry &registry, ::EntityContext &entity)
MCFOLD void $singleTick (::EntityRegistry &registry, ::StrictEntityContext &entityContext)
virtual void registerEvents (::entt::dispatcher &dispatcher)
MCFOLD void $registerEvents (::entt::dispatcher &dispatcher)

Static Public Member Functions

static MCAPI void _tickServer (::EntityContext &entity, ::ActorOwnerComponent &actorOwnerComponent, ::OnFireComponent &onFireComponent, ::Optional<::AbilitiesComponent const > abilities)
static MCAPI void _tickServerImpl (bool isFireImmune, ::EntityContext &entity, ::Actor &actor, ::OnFireComponent &onFireComponent, ::optional_ref<::AbilitiesComponent const > abilities)
static MCAPI void ** $vftable ()
static MCAPI void setOnFire (::Actor &actor, int seconds)
static MCAPI void setOnFireNoEffects (::Actor &actor, int seconds)
static MCAPI void stopFire (::Actor &actor)

Member Function Documentation

◆ tick()

virtual void OnFireServerSystem::tick ( ::EntityRegistry & registry)
virtual

Implements ITickingSystem.

◆ $vftable()

MCAPI void ** OnFireServerSystem::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: