LeviLamina
Loading...
Searching...
No Matches
PacketReplayNetworkHandler.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/network/IncomingPacketFilterResult.h"
7#include "mc/network/MinecraftPacketIds.h"
8#include "mc/network/NetEventCallback.h"
9#include "mc/network/OutgoingPacketFilterResult.h"
10#include "mc/network/connection/DisconnectFailReason.h"
11#include "mc/network/connection/DisconnectionStage.h"
12
13// auto generated forward declare list
14// clang-format off
18class Packet;
22class StartGamePacket;
24// clang-format on
25
26class PacketReplayNetworkHandler : public ::NetEventCallback {
27public:
28 // member variables
29 // NOLINTBEGIN
38 // NOLINTEND
39
40public:
41 // prevent constructor by default
42 PacketReplayNetworkHandler& operator=(PacketReplayNetworkHandler const&);
43 PacketReplayNetworkHandler(PacketReplayNetworkHandler const&);
44 PacketReplayNetworkHandler();
45
46public:
47 // virtual functions
48 // NOLINTBEGIN
49 virtual ~PacketReplayNetworkHandler() /*override*/ = default;
50
51 virtual ::IncomingPacketFilterResult
52 allowIncomingPacketId(::NetworkIdentifierWithSubId const&, ::MinecraftPacketIds, uint64) /*override*/;
53
54 virtual ::OutgoingPacketFilterResult
55 allowOutgoingPacket(::std::vector<::NetworkIdentifierWithSubId> const&, ::Packet const&) /*override*/;
56
57 virtual void onUnableToConnect(::Connection::DisconnectFailReason, ::std::string const&) /*override*/;
58
59 virtual void onDisconnect(
61 ::Connection::DisconnectFailReason const,
62 ::Connection::DisconnectionStage const,
63 ::std::string const&,
64 bool,
65 ::std::string const&
66 ) /*override*/;
67
68 virtual void handle(::NetworkIdentifier const&, ::DisconnectPacket const&) /*override*/;
69
70 virtual void handle(::NetworkIdentifier const&, ::NetworkStackLatencyPacket const&) /*override*/;
71
72 virtual void handle(::NetworkIdentifier const&, ::ResourcePacksInfoPacket const&) /*override*/;
73
74 virtual void handle(::NetworkIdentifier const&, ::ResourcePackStackPacket const&) /*override*/;
75
76 virtual void handle(::NetworkIdentifier const&, ::ServerToClientHandshakePacket const&) /*override*/;
77
78 virtual void handle(::NetworkIdentifier const&, ::StartGamePacket const&) /*override*/;
79
80 virtual void onConnect(::NetworkIdentifier const&) /*override*/;
81 // NOLINTEND
82
83public:
84 // virtual function thunks
85 // NOLINTBEGIN
86
87 // NOLINTEND
88};
Definition DisconnectPacket.h:17
Definition NetEventCallback.h:245
Definition NetworkIdentifier.h:10
Definition NetworkStackLatencyPacket.h:19
Definition Packet.h:28
Definition ResourcePackStackPacket.h:20
Definition ResourcePacksInfoPacket.h:19
Definition ServerToClientHandshakePacket.h:19
Definition StartGamePacket.h:29
Definition NetworkIdentifierWithSubId.h:10
Definition Alias.h:14