3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/Direction.h"
7#include "mc/world/level/block/ActorBlockBase.h"
8#include "mc/world/level/block/BlockType.h"
17namespace BlockEvents {
class BlockPlaceEvent; }
18namespace BlockEvents {
class BlockPlayerInteractEvent; }
32 virtual bool hasComparatorSignal()
const ;
39 virtual bool isSignalSource()
const ;
47 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
72 MCFOLD
bool $hasComparatorSignal()
const;
76 MCFOLD
bool $isSignalSource()
const;
81 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
Definition ActorBlockBase.h:6
Definition BlockPlaceEvent.h:16
Definition BlockPlayerInteractEvent.h:17
Definition BlockSource.h:66
Definition Experiments.h:14
Definition JukeboxBlockActor.h:24
Definition JukeboxBlock.h:21
static MCAPI void ** $vftable()