|
virtual void | setupRedstoneComponent (::BlockSource ®ion, ::BlockPos const &pos) const |
|
virtual bool | use (::Player &player, ::BlockPos const &pos, uchar) const |
|
virtual void | onRemove (::BlockSource ®ion, ::BlockPos const &pos) const |
|
virtual bool | hasComparatorSignal () const |
|
virtual int | getComparatorSignal (::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, uchar dir) const |
|
virtual bool | isSignalSource () const |
|
virtual bool | shouldConnectToRedstone (::BlockSource ®ion, ::BlockPos const &pos, ::Direction::Type direction) const |
|
virtual void | _addHardCodedBlockComponents (::Experiments const &) |
|
MCAPI void | dropRecording (::BlockSource ®ion, ::BlockPos const &pos) const |
|
MCAPI void | onPlace (::BlockEvents::BlockPlaceEvent &eventData) const |
|
MCAPI void | $setupRedstoneComponent (::BlockSource ®ion, ::BlockPos const &pos) const |
|
MCAPI bool | $use (::Player &player, ::BlockPos const &pos, uchar) const |
|
MCAPI void | $onRemove (::BlockSource ®ion, ::BlockPos const &pos) const |
|
MCFOLD bool | $hasComparatorSignal () const |
|
MCAPI int | $getComparatorSignal (::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, uchar dir) const |
|
MCFOLD bool | $isSignalSource () const |
|
MCFOLD bool | $shouldConnectToRedstone (::BlockSource ®ion, ::BlockPos const &pos, ::Direction::Type direction) const |
|
MCAPI void | $_addHardCodedBlockComponents (::Experiments const &) |
|
|
static MCAPI void ** | $vftable () |
|
The documentation for this class was generated from the following file: