LeviLamina
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ServerLevelEventCoordinator.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/events/LevelEventCoordinator.h"
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// auto generated forward declare list
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// clang-format off
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class
EntityContext
;
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class
IGameplayUserManagerConnector
;
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namespace
Bedrock::PubSub {
class
Subscription; }
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// clang-format on
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class
ServerLevelEventCoordinator
:
public
::LevelEventCoordinator
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 16, ::Bedrock::PubSub::Subscription> mOnGameplayUserAddedSubscriptionServer;
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::ll::TypedStorage<8, 16, ::Bedrock::PubSub::Subscription> mOnGameplayUserRemovedSubscriptionServer;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 0
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virtual
~ServerLevelEventCoordinator
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
void
_onGameplayUserAdded(
::EntityContext
& entity);
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MCAPI
void
_onGameplayUserRemoved(
::EntityContext
& entity);
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MCAPI
void
registerWithGameplayUserManagerOnServer(
::IGameplayUserManagerConnector
& gameplayUserManagerConnector);
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
EntityContext
Definition
EntityContext.h:16
IGameplayUserManagerConnector
Definition
IGameplayUserManagerConnector.h:14
LevelEventCoordinator
Definition
LevelEventCoordinator.h:25
ServerLevelEventCoordinator
Definition
ServerLevelEventCoordinator.h:15
src
mc
world
events
ServerLevelEventCoordinator.h
Generated on Sat Apr 26 2025 05:56:09 for LeviLamina by
1.12.0