LeviLamina
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ServerLevelEventCoordinator.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/pub_sub/Subscription.h"
7#include "mc/world/events/LevelEventCoordinator.h"
8
9// auto generated forward declare list
10// clang-format off
11class EntityContext;
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 16, ::Bedrock::PubSub::Subscription> mOnGameplayUserAddedSubscriptionServer;
20 ::ll::TypedStorage<8, 16, ::Bedrock::PubSub::Subscription> mOnGameplayUserRemovedSubscriptionServer;
21 // NOLINTEND
22
23public:
24 // virtual functions
25 // NOLINTBEGIN
26 virtual ~ServerLevelEventCoordinator() /*override*/ = default;
27 // NOLINTEND
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCAPI void _onGameplayUserAdded(::EntityContext& entity);
33
34 MCAPI void _onGameplayUserRemoved(::EntityContext& entity);
35
36 MCAPI void registerWithGameplayUserManagerOnServer(::IGameplayUserManagerConnector& gameplayUserManagerConnector);
37 // NOLINTEND
38
39public:
40 // vftables
41 // NOLINTBEGIN
42 MCNAPI static void** $vftable();
43 // NOLINTEND
44};
Definition EntityContext.h:16
Definition IGameplayUserManagerConnector.h:14
Definition LevelEventCoordinator.h:25
Definition ServerLevelEventCoordinator.h:15
static MCAPI void ** $vftable()