LeviLamina
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ServerLevelEventCoordinator.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/core/utility/pub_sub/Subscription.h"
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#include "mc/world/events/LevelEventCoordinator.h"
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// auto generated forward declare list
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// clang-format off
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class
EntityContext
;
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class
IGameplayUserManagerConnector
;
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// clang-format on
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class
ServerLevelEventCoordinator
:
public
::LevelEventCoordinator {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 16, ::Bedrock::PubSub::Subscription> mOnGameplayUserAddedSubscriptionServer;
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::ll::TypedStorage<8, 16, ::Bedrock::PubSub::Subscription> mOnGameplayUserRemovedSubscriptionServer;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
void
_onGameplayUserAdded(
::EntityContext
& entity);
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MCAPI
void
_onGameplayUserRemoved(
::EntityContext
& entity);
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MCAPI
void
registerWithGameplayUserManagerOnServer(
::IGameplayUserManagerConnector
& gameplayUserManagerConnector);
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
EntityContext
Definition
EntityContext.h:17
IGameplayUserManagerConnector
Definition
IGameplayUserManagerConnector.h:14
ServerLevelEventCoordinator
Definition
ServerLevelEventCoordinator.h:15
ServerLevelEventCoordinator::$vftable
static MCAPI void ** $vftable()
src
mc
world
events
ServerLevelEventCoordinator.h
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