3#include "mc/_HeaderOutputPredefine.h"
18 ::ll::TypedStorage<8, 24, ::std::vector<::GameControllerButtonBinding>> buttonBindings;
19 ::ll::TypedStorage<8, 24, ::std::vector<::GameControllerStickBinding>> stickBindings;
20 ::ll::TypedStorage<8, 24, ::std::vector<::GameControllerTriggerBinding>> triggerBindings;
21 ::ll::TypedStorage<8, 24, ::std::vector<::GameControllerStickToButtonBinding>> stickToButtonBindings;
22 ::ll::TypedStorage<8, 24, ::std::vector<::GameControllerStickDirectionToButtonBinding>>
23 stickDirectionToButtonBindings;
24 ::ll::TypedStorage<4, 4, int> turnStickId;
29 GameControllerInputMapping();
34 MCAPI GameControllerInputMapping(::GameControllerInputMapping
const&);
36 MCAPI ::GameControllerInputMapping& operator=(::GameControllerInputMapping
const&);
38 MCAPI ~GameControllerInputMapping();
44 MCAPI
void* $ctor(::GameControllerInputMapping
const&);
Definition GameControllerStickBinding.h:5
Definition GameControllerTriggerBinding.h:5