LeviLamina
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KeyboardMapper Class Reference
+ Inheritance diagram for KeyboardMapper:

Classes

struct  KeyboardKeyButtonDetails
 
struct  KeyboardMappingData
 

Public Types

using KeyboardKeyId = int
 
using KeyToButtonDetailsMap = ::std::unordered_multimap<int, ::KeyboardMapper::KeyboardKeyButtonDetails>
 

Public Member Functions

virtual void setMapping (::InputEventQueue &eventQueue, ::BindingFactory const &bindingFactory, ::InputMapping const &inputMapping, int controllerId)
 
virtual void clearMapping (int controllerId)
 
virtual void clearInputDeviceQueue ()
 
virtual bool tick (::InputEventQueue &eventQueue, ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap > const &map)
 
virtual::InputMode getInputMode () const
 
virtual void changeControllerId (int oldId, int newId)
 
MCAPI void $setMapping (::InputEventQueue &eventQueue, ::BindingFactory const &bindingFactory, ::InputMapping const &inputMapping, int controllerId)
 
MCAPI void $clearMapping (int controllerId)
 
MCAPI void $clearInputDeviceQueue ()
 
MCAPI bool $tick (::InputEventQueue &eventQueue, ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap > const &map)
 
MCFOLD::InputMode $getInputMode () const
 
MCAPI void $changeControllerId (int oldId, int newId)
 
virtual void clearInputDeviceQueueForFrame ()
 
virtual void getCursorPos (float &xCursor, float &yCursor) const
 
virtual void render (::InputRenderContext &context) const
 
virtual void setWindowSize (int width, int height)
 
virtual void setBindingMode (::InputBindingMode mode, int controllerId)
 
virtual::InputBindingMode getBindingMode (int controllerId)
 
MCFOLD void $clearInputDeviceQueueForFrame ()
 
MCAPI void $getCursorPos (float &xCursor, float &yCursor) const
 
MCFOLD void $render (::InputRenderContext &context) const
 
MCAPI void $setWindowSize (int width, int height)
 
MCAPI void $setBindingMode (::InputBindingMode mode, int controllerId)
 
MCAPI::InputBindingMode $getBindingMode (int controllerId)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::TypedStorage< 8, 64, ::std::unordered_map< int, ::KeyboardMapper::KeyboardMappingData > > mPerIdMappings
 
::ll::TypedStorage< 4, 4, int > mScreenWidth
 
::ll::TypedStorage< 4, 4, int > mScreenHeight
 
::ll::TypedStorage< 8, 64, ::std::unordered_map< int, ::InputBindingMode > > mBindingMode
 

Member Function Documentation

◆ setMapping()

virtual void KeyboardMapper::setMapping ( ::InputEventQueue & eventQueue,
::BindingFactory const & bindingFactory,
::InputMapping const & inputMapping,
int controllerId )
virtual

Implements InputDeviceMapper.

◆ clearMapping()

virtual void KeyboardMapper::clearMapping ( int controllerId)
virtual

Implements InputDeviceMapper.

◆ clearInputDeviceQueue()

virtual void KeyboardMapper::clearInputDeviceQueue ( )
virtual

Reimplemented from InputDeviceMapper.

◆ tick()

virtual bool KeyboardMapper::tick ( ::InputEventQueue & eventQueue,
::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap > const & map )
virtual

Implements InputDeviceMapper.

◆ getInputMode()

virtual::InputMode KeyboardMapper::getInputMode ( ) const
virtual

Implements InputDeviceMapper.

◆ changeControllerId()

virtual void KeyboardMapper::changeControllerId ( int oldId,
int newId )
virtual

Reimplemented from InputDeviceMapper.

◆ $vftable()

static MCAPI void ** KeyboardMapper::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: