3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/util/json_util/JsonSchemaObjectNode.h"
7#include "mc/world/actor/ai/goal/BaseGoalDefinition.h"
8#include "mc/world/actor/ai/goal/Goal.h"
9#include "mc/world/level/Tick.h"
14namespace JsonUtil {
class EmptyClass; }
51 ::std::string
const& name,
66 ::ll::TypedStorage<8, 8, ::Mob&> mMob;
67 ::ll::TypedStorage<8, 96, ::CroakGoal::Definition> mDefinition;
68 ::ll::TypedStorage<8, 8, ::Tick> mTickOfNextCroak;
69 ::ll::TypedStorage<8, 8, ::Tick> mTickOfEndCroak;
82 virtual bool canUse() ;
85 virtual bool canContinueToUse() ;
88 virtual void start() ;
94 virtual void appendDebugInfo(::std::string& str)
const ;
Definition BaseGoalDefinition.h:10
Definition CroakGoal.h:25
static MCAPI void ** $vftable()
static MCAPI void buildSchema(::std::string const &name, ::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::CroakGoal::Definition > > &root)
Definition CroakGoal.h:17
MCAPI void $appendDebugInfo(::std::string &str) const
MCAPI bool $canContinueToUse()
static MCAPI void ** $vftable()
Definition JsonSchemaObjectNode.h:8