LeviLamina
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DropItemForDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/json_utils/JsonSchemaObjectNode.h"
7#include "mc/world/actor/ai/goal/BaseGoalDefinition.h"
8
9// auto generated forward declare list
10// clang-format off
11class DropItemForGoal;
12class EntityContext;
13namespace JsonUtil { class EmptyClass; }
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
37 // NOLINTEND
38
39public:
40 // prevent constructor by default
44
45public:
46 // virtual functions
47 // NOLINTBEGIN
48 // vIndex: 0
49 virtual ~DropItemForDefinition() /*override*/ = default;
50 // NOLINTEND
51
52public:
53 // member functions
54 // NOLINTBEGIN
55 MCAPI void initialize(::EntityContext& entity, ::DropItemForGoal& goal) const;
56 // NOLINTEND
57
58public:
59 // static functions
60 // NOLINTBEGIN
61 MCAPI static void buildSchema(
62 ::std::string const& name,
64 );
65 // NOLINTEND
66
67public:
68 // destructor thunk
69 // NOLINTBEGIN
70
71 // NOLINTEND
72
73public:
74 // vftables
75 // NOLINTBEGIN
76 MCAPI static void** $vftable();
77 // NOLINTEND
78};
Definition BaseGoalDefinition.h:10
Definition DropItemForDefinition.h:16
Definition DropItemForGoal.h:20
Definition EntityContext.h:16
Definition JsonSchemaObjectNode.h:8
Definition Alias.h:14