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::ll::TypedStorage< 4, 4, float > | mSecondsBeforePickup |
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::ll::TypedStorage< 4, 4, float > | mTotalCooldownSeconds |
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::ll::TypedStorage< 4, 4, float > | mDropItemChance |
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::ll::TypedStorage< 4, 4, float > | mOfferingDistance |
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::ll::TypedStorage< 4, 4, float > | mMinimumTeleportDistance |
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::ll::TypedStorage< 4, 4, float > | mLookAtTargetMaxHeadHeight |
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::ll::TypedStorage< 8, 32, ::std::string > | mLootTable |
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::ll::TypedStorage< 8, 104, ::ActorDefinitionTrigger > | mOnDropAttempt |
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::ll::TypedStorage< 4, 8, ::FloatRange > | mTimeOfDayRange |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mTargetRange |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mTeleportDistanceFromTarget |
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::ll::TypedStorage< 8, 24, ::std::vector<::MobDescriptor > > | mTargetFilter |
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::ll::TypedStorage< 4, 4, int > | mSearchCount |
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::ll::TypedStorage< 4, 4, int > | mSearchHeight |
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::ll::TypedStorage< 4, 4, int > | mSearchRange |
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::ll::TypedStorage< 4, 4, float > | mGoalRadius |
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::ll::TypedStorage< 4, 4, float > | mSpeedModifier |
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::ll::TypedStorage< 4, 4, int > | mPriority |
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::ll::TypedStorage< 4, 4, int > | mControlFlags |
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