22class CreakingHeartBlockActor :
public ::BlockActor {
26 ::ll::TypedStorage<4, 4, uint> mCooldown;
27 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mSpawnedCreakingID;
28 ::ll::TypedStorage<4, 4, uint> mTrailResidualDuration;
29 ::ll::TypedStorage<4, 4, uint> mElapsedCooldownsWithBlockedPlayer;
34 CreakingHeartBlockActor();
53 MCAPI
explicit CreakingHeartBlockActor(
::BlockPos const& pos);
55 MCAPI
void despawnSpawnedCreaking(
::Level& level);
57 MCAPI
void executeEvent(
61 ::std::string
const& eventName,
65 MCAPI
int getComparatorSignal(
::Level& level)
const;
Definition SaveContext.h:5