LeviLamina
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ResetJumpRidingScaleSystem Class Reference

Static Public Member Functions

static MCAPI void _doResetJumpRidingScaleSystem (::StrictEntityContext const &, ::JumpRidingScaleComponent &jumpRidingScaleComponent, ::VanillaClientGameplayComponent &vanillaClientGameplayComponent)
 
static MCAPI ::TickingSystemWithInfo createSystem ()
 

Member Function Documentation

◆ _doResetJumpRidingScaleSystem()

static MCAPI void ResetJumpRidingScaleSystem::_doResetJumpRidingScaleSystem ( ::StrictEntityContext const & ,
::JumpRidingScaleComponent & jumpRidingScaleComponent,
::VanillaClientGameplayComponent & vanillaClientGameplayComponent )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ createSystem()

static MCAPI ::TickingSystemWithInfo ResetJumpRidingScaleSystem::createSystem ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: