LeviLamina
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ResetJumpRidingScaleSystem Class Reference

Static Public Member Functions

static MCAPI void _doResetJumpRidingScaleSystem (::StrictEntityContext const &, ::JumpRidingScaleComponent &jumpRidingScaleComponent, ::VanillaClientGameplayComponent &vanillaClientGameplayComponent)
static MCAPI ::TickingSystemWithInfo createSystem ()
static MCAPI void tick (::ViewT< ::StrictEntityContext, ::Include<::ActorMovementTickNeededComponent, ::PlayerInputRequestComponent >, ::JumpRidingScaleComponent, ::VanillaClientGameplayComponent > view)

The documentation for this class was generated from the following file: