3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/AbstractCandleBlock.h"
7#include "mc/world/level/block/BlockSupportType.h"
20namespace BlockEvents {
class BlockPlayerInteractEvent; }
28 virtual ::AABB
const& getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const ;
34 virtual bool isInteractiveBlock()
const ;
37 virtual bool canProvideSupport(
::Block const&, uchar face, ::BlockSupportType type)
const ;
40 virtual int _getNumCandles(
::Block const& block)
const ;
43 virtual void _iterateCandles(
46 ::std::function<
void(
::Vec3 const&,
int)> callback
53 virtual void _addHardCodedBlockComponents(
::Experiments const& experiments) ;
69 _forEachCandle(
::Block const& block,
::BlockPos const& pos, ::std::function<
void(
::Vec3 const&,
int)> callback);
77 MCAPI ::AABB
const& $getVisualShape(
::Block const& block,
::AABB& bufferAABB)
const;
81 MCFOLD
bool $isInteractiveBlock()
const;
83 MCFOLD
bool $canProvideSupport(
::Block const&, uchar face, ::BlockSupportType type)
const;
85 MCAPI
int $_getNumCandles(
::Block const& block)
const;
87 MCAPI
void $_iterateCandles(
90 ::std::function<
void(
::Vec3 const&,
int)> callback
95 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const& experiments);
Definition AbstractCandleBlock.h:21
Definition BlockActor.h:32
Definition BlockPlayerInteractEvent.h:17
Definition BlockSource.h:67
Definition CandleBlock.h:23
static MCAPI void ** $vftable()
Definition Experiments.h:14
Definition ItemInstance.h:16