LeviLamina
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CaveVinesBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/BlockType.h"
9
10// auto generated forward declare list
11// clang-format off
12class AABB;
13class Actor;
14class Block;
15class BlockActor;
16class BlockPos;
17class BlockSource;
18class Experiments;
21class ItemInstance;
22namespace BlockEvents { class BlockPlaceEvent; }
23namespace BlockEvents { class BlockPlayerInteractEvent; }
24namespace BlockEvents { class BlockQueuedTickEvent; }
25namespace BlockEvents { class BlockRandomTickEvent; }
26// clang-format on
27
28class CaveVinesBlock : public ::BlockType {
29public:
30 // member variables
31 // NOLINTBEGIN
32 ::ll::TypedStorage<1, 1, bool const> mHasBerries;
33 // NOLINTEND
34
35public:
36 // virtual functions
37 // NOLINTBEGIN
38 virtual int getVariant(::Block const& block) const /*override*/;
39
40 virtual void onRemove(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
41
42 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
43
44 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
45
46 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
47 /*override*/;
48
49 virtual ::AABB getCollisionShape(
50 ::Block const&,
52 ::BlockPos const&,
54 ) const /*override*/;
55
56 virtual ::AABB const&
57 getOutline(::Block const&, ::IConstBlockSource const&, ::BlockPos const& pos, ::AABB& bufferValue) const
58 /*override*/;
59
60 virtual bool
61 onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const
62 /*override*/;
63
64 virtual bool canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const
65 /*override*/;
66
67 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const*) const /*override*/;
68
69 virtual void executeEvent(
70 ::BlockSource& region,
71 ::BlockPos const& pos,
72 ::Block const& block,
73 ::std::string const& eventName,
74 ::Actor& sourceEntity
75 ) const /*override*/;
76
77 virtual bool
78 hasTag(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, ::std::string const& tagName) const
79 /*override*/;
80
81 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
82
83 virtual ~CaveVinesBlock() /*override*/ = default;
84 // NOLINTEND
85
86public:
87 // member functions
88 // NOLINTBEGIN
89 MCAPI bool _pickBerries(::BlockSource& region, ::BlockPos const& pos, ::Actor& sourceEntity) const;
90
91 MCAPI void _updateBlockBasedOnNeighborBelow(::BlockSource& region, ::BlockPos const& pos) const;
92
93 MCAPI void
94 _updateVineBlockAndBroadcastEvents(::BlockSource& region, ::BlockPos const& pos, ::Block const& vineBlock) const;
95
96 MCAPI void onPlace(::BlockEvents::BlockPlaceEvent& eventData) const;
97
98 MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent& eventData) const;
99
100 MCFOLD void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
101
102 MCAPI void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
103 // NOLINTEND
104
105public:
106 // static functions
107 // NOLINTBEGIN
108 MCAPI static void
109 tryGrow(::BlockSource& region, ::BlockPos const& pos, float randomNumberForGrowing, float randomNumberForBerries);
110 // NOLINTEND
111
112public:
113 // virtual function thunks
114 // NOLINTBEGIN
115 MCFOLD int $getVariant(::Block const& block) const;
116
117 MCAPI void $onRemove(::BlockSource& region, ::BlockPos const& pos) const;
118
119 MCFOLD bool $mayPlace(::BlockSource& region, ::BlockPos const& pos) const;
120
121 MCAPI bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
122
123 MCAPI void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
124
125 MCFOLD ::AABB $getCollisionShape(
126 ::Block const&,
127 ::IConstBlockSource const&,
128 ::BlockPos const&,
130 ) const;
131
132 MCFOLD ::AABB const&
133 $getOutline(::Block const&, ::IConstBlockSource const&, ::BlockPos const& pos, ::AABB& bufferValue) const;
134
135 MCAPI bool
136 $onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const;
137
138 MCFOLD bool $canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const;
139
140 MCAPI ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const*) const;
141
142 MCAPI void $executeEvent(
143 ::BlockSource& region,
144 ::BlockPos const& pos,
145 ::Block const& block,
146 ::std::string const& eventName,
147 ::Actor& sourceEntity
148 ) const;
149
150 MCAPI bool
151 $hasTag(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, ::std::string const& tagName) const;
152
153 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
154
155
156 // NOLINTEND
157
158public:
159 // vftables
160 // NOLINTBEGIN
161 MCAPI static void** $vftable();
162 // NOLINTEND
163};
Definition AABB.h:18
Definition Actor.h:105
Definition BlockActor.h:32
Definition BlockPlaceEvent.h:16
Definition BlockPlayerInteractEvent.h:17
Definition BlockQueuedTickEvent.h:16
Definition BlockRandomTickEvent.h:16
Definition BlockPos.h:19
Definition BlockSource.h:68
Definition Block.h:43
Definition CaveVinesBlock.h:28
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition ItemInstance.h:15
Definition optional_ref.h:10