LeviLamina
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CaveVinesBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/BlockType.h"
9
10// auto generated forward declare list
11// clang-format off
12class AABB;
13class Actor;
14class Block;
15class BlockActor;
16class BlockPos;
17class BlockSource;
18class Experiments;
21class ItemInstance;
22namespace BlockEvents { class ActorInternalEvent; }
23namespace BlockEvents { class BlockPlaceEvent; }
24namespace BlockEvents { class BlockPlayerInteractEvent; }
25namespace BlockEvents { class BlockQueuedTickEvent; }
26namespace BlockEvents { class BlockRandomTickEvent; }
27// clang-format on
28
29class CaveVinesBlock : public ::BlockType {
30public:
31 // member variables
32 // NOLINTBEGIN
33 ::ll::TypedStorage<1, 1, bool const> mHasBerries;
34 // NOLINTEND
35
36public:
37 // virtual functions
38 // NOLINTBEGIN
39 virtual int getVariant(::Block const& block) const /*override*/;
40
41 virtual void onRemove(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
42
43 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
44
45 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
46
47 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
48 /*override*/;
49
50 virtual ::AABB getCollisionShape(
51 ::Block const&,
53 ::BlockPos const&,
55 ) const /*override*/;
56
57 virtual ::AABB const&
58 getOutline(::Block const&, ::IConstBlockSource const&, ::BlockPos const& pos, ::AABB& bufferValue) const
59 /*override*/;
60
61 virtual bool
62 onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const
63 /*override*/;
64
65 virtual bool canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const
66 /*override*/;
67
68 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const*) const /*override*/;
69
70 virtual bool
71 hasTag(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, ::std::string const& tagName) const
72 /*override*/;
73
74 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
75
76 virtual ~CaveVinesBlock() /*override*/ = default;
77 // NOLINTEND
78
79public:
80 // member functions
81 // NOLINTBEGIN
82 MCAPI bool _pickBerries(::BlockSource& region, ::BlockPos const& pos, ::Actor& sourceEntity) const;
83
84 MCAPI void _updateBlockBasedOnNeighborBelow(::BlockSource& region, ::BlockPos const& pos) const;
85
86 MCAPI void
87 _updateVineBlockAndBroadcastEvents(::BlockSource& region, ::BlockPos const& pos, ::Block const& vineBlock) const;
88
89 MCAPI void onEvent(::BlockEvents::ActorInternalEvent& event) const;
90
91 MCAPI void onPlace(::BlockEvents::BlockPlaceEvent& eventData) const;
92
93 MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent& eventData) const;
94
95 MCFOLD void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
96
97 MCAPI void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
98 // NOLINTEND
99
100public:
101 // static functions
102 // NOLINTBEGIN
103 MCAPI static void
104 tryGrow(::BlockSource& region, ::BlockPos const& pos, float randomNumberForGrowing, float randomNumberForBerries);
105 // NOLINTEND
106
107public:
108 // virtual function thunks
109 // NOLINTBEGIN
110 MCFOLD int $getVariant(::Block const& block) const;
111
112 MCAPI void $onRemove(::BlockSource& region, ::BlockPos const& pos) const;
113
114 MCFOLD bool $mayPlace(::BlockSource& region, ::BlockPos const& pos) const;
115
116 MCAPI bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
117
118 MCAPI void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
119
120 MCFOLD ::AABB $getCollisionShape(
121 ::Block const&,
122 ::IConstBlockSource const&,
123 ::BlockPos const&,
125 ) const;
126
127 MCFOLD ::AABB const&
128 $getOutline(::Block const&, ::IConstBlockSource const&, ::BlockPos const& pos, ::AABB& bufferValue) const;
129
130 MCAPI bool
131 $onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const;
132
133 MCFOLD bool $canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const;
134
135 MCAPI ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const*) const;
136
137 MCAPI bool
138 $hasTag(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, ::std::string const& tagName) const;
139
140 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
141
142
143 // NOLINTEND
144
145public:
146 // vftables
147 // NOLINTBEGIN
148 MCAPI static void** $vftable();
149 // NOLINTEND
150};
Definition AABB.h:18
Definition Actor.h:106
Definition BlockActor.h:30
Definition ActorInternalEvent.h:16
Definition BlockPlaceEvent.h:16
Definition BlockPlayerInteractEvent.h:17
Definition BlockQueuedTickEvent.h:16
Definition BlockRandomTickEvent.h:16
Definition BlockPos.h:19
Definition BlockSource.h:71
Definition Block.h:43
Definition CaveVinesBlock.h:29
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition ItemInstance.h:15
Definition optional_ref.h:10