LeviLamina
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CaveVinesBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/BlockLegacy.h"
9
10// auto generated forward declare list
11// clang-format off
12class AABB;
13class Actor;
14class Block;
15class BlockActor;
16class BlockPos;
17class BlockSource;
18class Experiments;
21class ItemInstance;
22namespace BlockEvents { class BlockPlaceEvent; }
23namespace BlockEvents { class BlockPlayerInteractEvent; }
24namespace BlockEvents { class BlockQueuedTickEvent; }
25namespace BlockEvents { class BlockRandomTickEvent; }
26// clang-format on
27
29public:
30 // member variables
31 // NOLINTBEGIN
32 ::ll::TypedStorage<1, 1, bool const> mHasBerries;
33 // NOLINTEND
34
35public:
36 // virtual functions
37 // NOLINTBEGIN
38 // vIndex: 117
39 virtual int getVariant(::Block const& block) const /*override*/;
40
41 // vIndex: 131
42 virtual void onRemove(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
43
44 // vIndex: 78
45 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
46
47 // vIndex: 137
48 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
49
50 // vIndex: 86
51 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
52 /*override*/;
53
54 // vIndex: 5
55 virtual ::AABB getCollisionShape(
56 ::Block const&,
58 ::BlockPos const&,
60 ) const /*override*/;
61
62 // vIndex: 9
63 virtual ::AABB const&
64 getOutline(::Block const&, ::IConstBlockSource const&, ::BlockPos const& pos, ::AABB& bufferValue) const
65 /*override*/;
66
67 // vIndex: 73
68 virtual bool
69 onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const
70 /*override*/;
71
72 // vIndex: 75
73 virtual bool canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const
74 /*override*/;
75
76 // vIndex: 89
77 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const*) const /*override*/;
78
79 // vIndex: 99
80 virtual void executeEvent(
81 ::BlockSource& region,
82 ::BlockPos const& pos,
83 ::Block const& block,
84 ::std::string const& eventName,
85 ::Actor& sourceEntity
86 ) const /*override*/;
87
88 // vIndex: 3
89 virtual bool
90 hasTag(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, ::std::string const& tagName) const
91 /*override*/;
92
93 // vIndex: 130
94 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
95
96 // vIndex: 0
97 virtual ~CaveVinesBlock() /*override*/ = default;
98 // NOLINTEND
99
100public:
101 // member functions
102 // NOLINTBEGIN
103 MCAPI bool _pickBerries(::BlockSource& region, ::BlockPos const& pos, ::Actor& sourceEntity) const;
104
105 MCAPI void _updateBlockBasedOnNeighborBelow(::BlockSource& region, ::BlockPos const& pos) const;
106
107 MCAPI void
108 _updateVineBlockAndBroadcastEvents(::BlockSource& region, ::BlockPos const& pos, ::Block const& vineBlock) const;
109
110 MCAPI void onPlace(::BlockEvents::BlockPlaceEvent& eventData) const;
111
112 MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent& eventData) const;
113
114 MCFOLD void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
115
116 MCAPI void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
117 // NOLINTEND
118
119public:
120 // static functions
121 // NOLINTBEGIN
122 MCAPI static void
123 tryGrow(::BlockSource& region, ::BlockPos const& pos, float randomNumberForGrowing, float randomNumberForBerries);
124 // NOLINTEND
125
126public:
127 // virtual function thunks
128 // NOLINTBEGIN
129 MCFOLD int $getVariant(::Block const& block) const;
130
131 MCAPI void $onRemove(::BlockSource& region, ::BlockPos const& pos) const;
132
133 MCFOLD bool $mayPlace(::BlockSource& region, ::BlockPos const& pos) const;
134
135 MCAPI bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
136
137 MCAPI void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
138
139 MCFOLD ::AABB $getCollisionShape(
140 ::Block const&,
141 ::IConstBlockSource const&,
142 ::BlockPos const&,
144 ) const;
145
146 MCFOLD ::AABB const&
147 $getOutline(::Block const&, ::IConstBlockSource const&, ::BlockPos const& pos, ::AABB& bufferValue) const;
148
149 MCAPI bool
150 $onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const;
151
152 MCFOLD bool $canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const;
153
154 MCAPI ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const*) const;
155
156 MCAPI void $executeEvent(
157 ::BlockSource& region,
158 ::BlockPos const& pos,
159 ::Block const& block,
160 ::std::string const& eventName,
161 ::Actor& sourceEntity
162 ) const;
163
164 MCAPI bool
165 $hasTag(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, ::std::string const& tagName) const;
166
167 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
168 // NOLINTEND
169
170public:
171 // vftables
172 // NOLINTBEGIN
173 MCNAPI static void** $vftable();
174 // NOLINTEND
175};
Definition AABB.h:18
Definition Actor.h:103
Definition BlockActor.h:32
Definition BlockPlaceEvent.h:16
Definition BlockPlayerInteractEvent.h:18
Definition BlockQueuedTickEvent.h:16
Definition BlockRandomTickEvent.h:16
Definition BlockLegacy.h:86
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition Block.h:38
Definition CaveVinesBlock.h:28
static MCAPI void ** $vftable()
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:24
Definition ItemInstance.h:16
Definition optional_ref.h:10
Definition BlockRandomTickEvent.h:13