LeviLamina
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CaveVinesBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/BlockLegacy.h"
9
10// auto generated forward declare list
11// clang-format off
12class AABB;
13class Actor;
14class Block;
15class BlockActor;
16class BlockPos;
17class BlockSource;
18class Experiments;
21class ItemInstance;
22class Random;
23namespace BlockEvents { class BlockPlaceEvent; }
24namespace BlockEvents { class BlockPlayerInteractEvent; }
25namespace BlockEvents { class BlockQueuedTickEvent; }
26// clang-format on
27
29public:
30 // member variables
31 // NOLINTBEGIN
32 ::ll::TypedStorage<1, 1, bool const> mHasBerries;
33 // NOLINTEND
34
35public:
36 // virtual functions
37 // NOLINTBEGIN
38 // vIndex: 117
39 virtual int getVariant(::Block const& block) const /*override*/;
40
41 // vIndex: 135
42 virtual void randomTick(::BlockSource& region, ::BlockPos const& pos, ::Random& random) const /*override*/;
43
44 // vIndex: 131
45 virtual void onRemove(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
46
47 // vIndex: 78
48 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
49
50 // vIndex: 138
51 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
52
53 // vIndex: 86
54 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
55 /*override*/;
56
57 // vIndex: 5
58 virtual ::AABB getCollisionShape(
59 ::Block const&,
61 ::BlockPos const&,
63 ) const /*override*/;
64
65 // vIndex: 9
66 virtual ::AABB const&
67 getOutline(::Block const&, ::IConstBlockSource const&, ::BlockPos const& pos, ::AABB& bufferValue) const
68 /*override*/;
69
70 // vIndex: 73
71 virtual bool
72 onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const
73 /*override*/;
74
75 // vIndex: 75
76 virtual bool canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const
77 /*override*/;
78
79 // vIndex: 89
80 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const*) const /*override*/;
81
82 // vIndex: 99
83 virtual void executeEvent(
84 ::BlockSource& region,
85 ::BlockPos const& pos,
86 ::Block const& block,
87 ::std::string const& eventName,
88 ::Actor& sourceEntity
89 ) const /*override*/;
90
91 // vIndex: 3
92 virtual bool
93 hasTag(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, ::std::string const& tagName) const
94 /*override*/;
95
96 // vIndex: 130
97 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
98
99 // vIndex: 0
100 virtual ~CaveVinesBlock() /*override*/ = default;
101 // NOLINTEND
102
103public:
104 // member functions
105 // NOLINTBEGIN
106 MCAPI bool _pickBerries(::BlockSource& region, ::BlockPos const& pos, ::Actor& sourceEntity) const;
107
108 MCAPI void _updateBlockBasedOnNeighborBelow(::BlockSource& region, ::BlockPos const& pos) const;
109
110 MCAPI void
111 _updateVineBlockAndBroadcastEvents(::BlockSource& region, ::BlockPos const& pos, ::Block const& vineBlock) const;
112
113 MCAPI void onPlace(::BlockEvents::BlockPlaceEvent& eventData) const;
114
115 MCFOLD void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
116
117 MCAPI void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
118 // NOLINTEND
119
120public:
121 // static functions
122 // NOLINTBEGIN
123 MCAPI static void
124 tryGrow(::BlockSource& region, ::BlockPos const& pos, float randomNumberForGrowing, float randomNumberForBerries);
125 // NOLINTEND
126
127public:
128 // virtual function thunks
129 // NOLINTBEGIN
130 MCFOLD int $getVariant(::Block const& block) const;
131
132 MCAPI void $randomTick(::BlockSource& region, ::BlockPos const& pos, ::Random& random) const;
133
134 MCAPI void $onRemove(::BlockSource& region, ::BlockPos const& pos) const;
135
136 MCFOLD bool $mayPlace(::BlockSource& region, ::BlockPos const& pos) const;
137
138 MCAPI bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
139
140 MCAPI void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
141
142 MCFOLD ::AABB $getCollisionShape(
143 ::Block const&,
144 ::IConstBlockSource const&,
145 ::BlockPos const&,
147 ) const;
148
149 MCFOLD ::AABB const&
150 $getOutline(::Block const&, ::IConstBlockSource const&, ::BlockPos const& pos, ::AABB& bufferValue) const;
151
152 MCAPI bool
153 $onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const;
154
155 MCFOLD bool $canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const;
156
157 MCAPI ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const*) const;
158
159 MCAPI void $executeEvent(
160 ::BlockSource& region,
161 ::BlockPos const& pos,
162 ::Block const& block,
163 ::std::string const& eventName,
164 ::Actor& sourceEntity
165 ) const;
166
167 MCAPI bool
168 $hasTag(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, ::std::string const& tagName) const;
169
170 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
171 // NOLINTEND
172
173public:
174 // vftables
175 // NOLINTBEGIN
176 MCNAPI static void** $vftable();
177 // NOLINTEND
178};
Definition AABB.h:18
Definition Actor.h:103
Definition BlockActor.h:32
Definition BlockPlaceEvent.h:16
Definition BlockPlayerInteractEvent.h:17
Definition BlockQueuedTickEvent.h:16
Definition BlockLegacy.h:88
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition Block.h:38
Definition CaveVinesBlock.h:28
static MCAPI void ** $vftable()
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:24
Definition ItemInstance.h:16
Definition Random.h:11
Definition optional_ref.h:10