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| virtual bool | canUse () |
| virtual void | appendDebugInfo (::std::string &str) const |
| virtual void | start () |
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MCAPI | VexCopyOwnerTargetGoal (::Mob &mob, ::std::vector<::MobDescriptor > const &targetTypes) |
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MCAPI void * | $ctor (::Mob &mob, ::std::vector<::MobDescriptor > const &targetTypes) |
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MCAPI bool | $canUse () |
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MCAPI void | $appendDebugInfo (::std::string &str) const |
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MCAPI void | $start () |
| virtual bool | isTargetGoal () const |
| virtual bool | canContinueToUse () |
| virtual void | stop () |
| virtual void | tick () |
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virtual bool | _canAttack (::Mob *testMob, ::Actor *target, bool allowInvulnerable, bool mustSee, ::MobDescriptor const **outDescriptorMatch) |
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MCAPI bool | _canAttack (::Actor *target, bool allowInvulnerable, ::MobDescriptor const **outDescriptorMatch) |
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MCAPI bool | _canReach (::Actor &target) |
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MCAPI bool | _canReachAfterDelay (::Actor &target) |
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MCAPI bool | _matchesTargetTypes (::Mob *testMob, ::Actor *target, bool mustSee, ::MobDescriptor const **outDescriptorMatch) |
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MCAPI void * | $ctor (::Mob &pathMob, bool mustSee, int mustSeeForgetTicks, bool mustReach, float withinDefault, bool attackOwner, int persistTargetTicks) |
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MCAPI void * | $ctor (::Mob &pathMob, ::std::vector<::MobDescriptor > const &targetTypes, bool mustSee, int mustSeeForgetTicks, bool mustReach, float withinDefault, bool attackOwner, int persistTargetTicks) |
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MCAPI void * | $ctor () |
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MCFOLD bool | $isTargetGoal () const |
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MCAPI bool | $canContinueToUse () |
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MCFOLD void | $stop () |
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MCAPI void | $tick () |
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MCAPI bool | $_canAttack (::Mob *testMob, ::Actor *target, bool allowInvulnerable, bool mustSee, ::MobDescriptor const **outDescriptorMatch) |
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virtual bool | canBeInterrupted () |
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virtual void | onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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MCFOLD int | getRequiredControlFlags () const |
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MCAPI ushort | getTypeId () const |
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MCFOLD void | setRequiredControlFlags (int requiredControlFlags) |
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MCAPI void | $dtor () |
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MCFOLD bool | $canBeInterrupted () |
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MCFOLD void | $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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::ll::TypedStorage< 8, 8, ::Mob & > | mMob |
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::ll::TypedStorage< 1, 1, bool > | mAttackOwner |
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::ll::TypedStorage< 1, 1, bool > | mMustReach |
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::ll::TypedStorage< 1, 1, bool > | mGlobalMustSee |
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::ll::TypedStorage< 1, 1, bool > | mTargetMustSee |
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::ll::TypedStorage< 4, 4, int > | mTargetMustSeeForgetTicks |
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::ll::TypedStorage< 1, 1, bool > | mFilterFailure |
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::ll::TypedStorage< 4, 4, int > | mFilterFailureTicks |
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::ll::TypedStorage< 4, 4, int > | mGlobalMustSeeForgetTicks |
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::ll::TypedStorage< 4, 4, int > | mPersistTargetTicks |
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::ll::TypedStorage< 4, 4, int > | mReachCache |
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::ll::TypedStorage< 4, 4, int > | mReachCacheTime |
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::ll::TypedStorage< 4, 4, int > | mUnseenTicks |
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::ll::TypedStorage< 4, 4, float > | mWithinDefault |
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::ll::TypedStorage< 1, 1, bool > | mReevaluateTarget |
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::ll::TypedStorage< 8, 24, ::std::vector<::MobDescriptor > > | mTargetTypes |
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::ll::TypedStorage< 8, 32, ::std::string > | mDebugName |
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::ll::TypedStorage< 4, 4, int > | mRequiredControlFlags |
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::ll::TypedStorage< 2, 2, ushort > | mTypeId |