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::ll::TypedStorage< 4, 4, float > | mHorizontalReach |
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::ll::TypedStorage< 1, 1, bool > | mAttackOnce |
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::ll::TypedStorage< 1, 1, bool > | mRequireCompletePath |
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::ll::TypedStorage< 1, 1, bool > | mTrackTarget |
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::ll::TypedStorage< 4, 4, int > | mRandomStopInterval |
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::ll::TypedStorage< 4, 4, float > | mCooldownTime |
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::ll::TypedStorage< 4, 4, float > | mMinPathTime |
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::ll::TypedStorage< 4, 4, float > | mMaxPathTime |
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::ll::TypedStorage< 4, 4, float > | mPathFailTimeIncrease |
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::ll::TypedStorage< 4, 4, float > | mInnerBoundaryTimeIncrease |
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::ll::TypedStorage< 4, 4, float > | mOuterBoundaryTimeIncrease |
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::ll::TypedStorage< 4, 4, float > | mPathInnerBoundary |
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::ll::TypedStorage< 4, 4, float > | mPathOuterBoundary |
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::ll::TypedStorage< 4, 4, float > | mMeleeFov |
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::ll::TypedStorage< 4, 4, float > | mMaxRotationX |
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::ll::TypedStorage< 4, 4, float > | mMaxHeadRotationY |
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::ll::TypedStorage< 4, 4, float > | mSpeedMultiplier |
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::ll::TypedStorage< 8, 32, ::std::string > | mAttackTypes |
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::ll::TypedStorage< 8, 104, ::ActorDefinitionTrigger > | mOnAttack |
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::ll::TypedStorage< 8, 104, ::ActorDefinitionTrigger > | mOnKill |
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::ll::TypedStorage< 1, 1, bool > | mSetPersistent |
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::ll::TypedStorage< 1, 1, bool > | mCanSpreadOnFire |
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::ll::TypedStorage< 4, 4, int > | mPriority |
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::ll::TypedStorage< 4, 4, int > | mControlFlags |
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