LeviLamina
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SurfaceRelativeThresholdFeature.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/game_refs/WeakRef.h"
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#include "mc/world/level/levelgen/feature/IFeature.h"
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// auto generated forward declare list
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// clang-format off
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class
BlockPos
;
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// clang-format on
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class
SurfaceRelativeThresholdFeature
:
public
::IFeature
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 24, ::WeakRef<::IFeature>> mFeatureToPlace;
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::ll::TypedStorage<4, 4, int> mMinimumDistanceBelowSurface;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
~SurfaceRelativeThresholdFeature
()
/*override*/
=
default
;
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virtual ::std::optional<::BlockPos> place(
::IFeature::PlacementContext
const
&
context
)
const
/*override*/
;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI ::std::optional<::BlockPos> $place(
::IFeature::PlacementContext
const
&
context
)
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
BlockPos
Definition
BlockPos.h:19
IFeature
Definition
IFeature.h:18
SurfaceRelativeThresholdFeature
Definition
SurfaceRelativeThresholdFeature.h:14
SurfaceRelativeThresholdFeature::$vftable
static MCAPI void ** $vftable()
IFeature::PlacementContext
Definition
IFeature.h:26
context
Definition
context.h:5
src
mc
world
level
levelgen
feature
SurfaceRelativeThresholdFeature.h
Generated on
for LeviLamina by
1.16.1