3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/game_refs/WeakRef.h"
7#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
8#include "mc/deps/scripting/lifetime_registry/WeakHandleFromThis.h"
9#include "mc/deps/scripting/runtime/Result.h"
10#include "mc/util/Mirror.h"
11#include "mc/util/Rotation.h"
24namespace mce {
class UUID; }
27namespace Editor::ScriptModule {
29class ScriptPrefabTemplateInstanceStructure
44 ScriptPrefabTemplateInstanceStructure& operator=(ScriptPrefabTemplateInstanceStructure
const&);
45 ScriptPrefabTemplateInstanceStructure(ScriptPrefabTemplateInstanceStructure
const&);
46 ScriptPrefabTemplateInstanceStructure();
51 virtual ~ScriptPrefabTemplateInstanceStructure() =
default;
64 MCNAPI ::Scripting::Result<::Mirror, ::Editor::ScriptModule::ScriptPrefabErrorInvalidInstance>
67 MCNAPI ::Scripting::Result<::Rotation, ::Editor::ScriptModule::ScriptPrefabErrorInvalidInstance>
70 MCNAPI ::Scripting::Result<
78 MCNAPI ::Scripting::Result<void, ::Editor::ScriptModule::ScriptPrefabErrorInvalidInstance>
81 MCNAPI ::Scripting::Result<void, ::Editor::ScriptModule::ScriptPrefabErrorInvalidInstance>
Definition PrefabDBPrefabInstance.h:25
MCAPI ScriptPrefabTemplateInstanceStructure(::WeakRef<::Editor::Prefabs::PrefabDBPrefabInstance > prefabInstanceRef, ::mce::UUID const &prefabStructureId, ::Editor::ServiceProviderCollection &serviceProviders, ::Scripting::WeakLifetimeScope const &scope)
MCAPI ::Scripting::Result< ::Scripting::StrongTypedObjectHandle<::Editor::ScriptModule::ScriptPrefabTemplateStructure >, ::Editor::ScriptModule::ScriptPrefabErrorServiceError, ::Editor::ScriptModule::ScriptPrefabErrorInvalidTemplateStructure, ::Editor::ScriptModule::ScriptPrefabErrorInvalidTemplate, ::Editor::ScriptModule::ScriptPrefabErrorInvalidInstance > _getTemplateStructure()
MCAPI ::Scripting::Result<::Rotation, ::Editor::ScriptModule::ScriptPrefabErrorInvalidInstance > _getInstanceRotation() const
MCAPI ::Scripting::Result< void, ::Editor::ScriptModule::ScriptPrefabErrorInvalidInstance > _setInstanceRotation(::Rotation rotation)
MCAPI void * $ctor(::WeakRef<::Editor::Prefabs::PrefabDBPrefabInstance > prefabInstanceRef, ::mce::UUID const &prefabStructureId, ::Editor::ServiceProviderCollection &serviceProviders, ::Scripting::WeakLifetimeScope const &scope)
static MCAPI void ** $vftable()
static MCAPI ::Scripting::ClassBinding bindScript()
MCAPI ::Scripting::Result< void, ::Editor::ScriptModule::ScriptPrefabErrorInvalidInstance > _setInstanceMirror(::Mirror mirror)
MCAPI ::Scripting::Result<::Mirror, ::Editor::ScriptModule::ScriptPrefabErrorInvalidInstance > _getInstanceMirror() const
Definition ScriptPrefabTemplateStructure.h:30
Definition ServiceProviderCollection.h:7
Definition StrongTypedObjectHandle.h:8
Definition WeakHandleFromThis.h:8
Definition WeakLifetimeScope.h:7
Definition ScriptPrefabErrorInvalidInstance.h:15
Definition ScriptPrefabErrorInvalidTemplateStructure.h:10
Definition ScriptPrefabErrorInvalidTemplate.h:10
Definition ScriptPrefabErrorServiceError.h:10
Definition ClassBinding.h:19