LeviLamina
Loading...
Searching...
No Matches
VehicleServerPositionPassengerSystem Class Reference

Static Public Member Functions

static MCAPI void _vehicleServerPositionPassengerSystemSingleEntity (::StrictEntityContext const &, ::ViewT< ::StrictEntityContext, ::Include<::PassengerComponent, ::PositionPassengerRequestComponent >, ::ActorDataSeatOffsetComponent const > positionPassengerView, ::ViewT< ::StrictEntityContext, ::Include<::PassengerComponent, ::MobFlagComponent >, ::ActorHeadRotationComponent const, ::PositionPassengerRequestComponent const, ::SynchedActorDataComponent const, ::ActorRotationComponent, ::MobBodyRotationComponent, ::PassengerYRotLimitComponent, ::Optional<::PlayerComponent const > > rotatePassengerView, ::EntityModifier<::ActorSetPositionRequestComponent > modifier, ::OptionalGlobal<::PassengersToPositionComponent > passengersToPositionComponent, ::ViewT< ::StrictEntityContext, ::Include<::VehicleComponent >, ::ActorRotationComponent const, ::StateVectorComponent const, ::Optional<::ActorSetPositionRequestComponent const > > vehicleView)
 

The documentation for this class was generated from the following file: