3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/util/json_util/JsonSchemaObjectNode.h"
7#include "mc/world/actor/ai/goal/BaseGoalDefinition.h"
8#include "mc/world/actor/ai/goal/Goal.h"
9#include "mc/world/level/Tick.h"
15namespace JsonUtil {
class EmptyClass; }
55 ::std::string
const& name,
68 enum class State :
int {
76 ::ll::TypedStorage<8, 8, ::Mob&> mMob;
77 ::ll::TypedStorage<8, 64, ::GoAndGiveItemsToOwnerGoal::Definition> mDefinition;
78 ::ll::TypedStorage<4, 4, ::GoAndGiveItemsToOwnerGoal::State> mState;
79 ::ll::TypedStorage<8, 8, ::Tick> mLastPathCalculationTick;
80 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::Path>> mPath;
93 virtual bool canUse() ;
96 virtual bool canContinueToUse() ;
99 virtual void start() ;
102 virtual void stop() ;
105 virtual void tick() ;
108 virtual void appendDebugInfo(::std::string& str)
const ;
Definition BaseGoalDefinition.h:10
Definition GoAndGiveItemsToOwnerGoal.h:26
static MCAPI void buildSchema(::std::string const &name, ::std::shared_ptr< ::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::GoAndGiveItemsToOwnerGoal::Definition > > &root)
static MCAPI void ** $vftable()
Definition GoAndGiveItemsToOwnerGoal.h:18
MCAPI void $appendDebugInfo(::std::string &str) const
MCAPI bool $canContinueToUse()
static MCAPI void ** $vftable()
MCAPI bool _attemptToGiveItem()
Definition JsonSchemaObjectNode.h:8