LeviLamina
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ClientReplayStatePolicy Class Reference
+ Inheritance diagram for ClientReplayStatePolicy:

Public Member Functions

virtual bool isReplayNeeded (::AdvanceFrameResult result) const
 
virtual::MovementCorrection shouldCorrectMovement (::EntityContext &, ::PlayerAuthInputPacket const &, uint64, uchar, bool)
 
virtual void notifyOfExternalCorrection (uint64)
 
MCFOLD bool $isReplayNeeded (::AdvanceFrameResult result) const
 
MCAPI::MovementCorrection $shouldCorrectMovement (::EntityContext &, ::PlayerAuthInputPacket const &, uint64, uchar, bool)
 
MCFOLD void $notifyOfExternalCorrection (uint64)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::TypedStorage< 4, 8, ::std::optional<::DimensionType > > mLastDimension
 
::ll::TypedStorage< 4, 20, ::ReplayStateConfigmConfig
 

Member Function Documentation

◆ isReplayNeeded()

virtual bool ClientReplayStatePolicy::isReplayNeeded ( ::AdvanceFrameResult result) const
virtual

Implements IReplayStatePolicy.

◆ shouldCorrectMovement()

virtual::MovementCorrection ClientReplayStatePolicy::shouldCorrectMovement ( ::EntityContext & ,
::PlayerAuthInputPacket const & ,
uint64 ,
uchar ,
bool  )
virtual

Implements IReplayStatePolicy.

◆ notifyOfExternalCorrection()

virtual void ClientReplayStatePolicy::notifyOfExternalCorrection ( uint64 )
virtual

Implements IReplayStatePolicy.


The documentation for this class was generated from the following file: