24class DispenserBlock :
public ::ActorBlock {
32 virtual int getVariant(
::Block const& block)
const ;
34 virtual uchar getMappedFace(uchar face,
::Block const& block)
const ;
36 virtual ::Block
const&
37 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
42 virtual bool isInteractiveBlock()
const ;
44 virtual bool isContainerBlock()
const ;
46 virtual bool hasComparatorSignal()
const ;
51 virtual int getTickDelay()
const;
53 virtual bool allowStateMismatchOnPlacement(
::Block const& clientTarget,
::Block const& serverTarget)
const
62 MCAPI DispenserBlock(::std::string
const& nameId,
int id);
81 MCAPI
static void ejectItem(
97 MCAPI
void* $ctor(::std::string
const& nameId,
int id);
103 MCAPI
int $getVariant(
::Block const& block)
const;
105 MCAPI uchar $getMappedFace(uchar face,
::Block const& block)
const;
107 MCFOLD ::Block
const& $getPlacementBlock(
117 MCFOLD
bool $isInteractiveBlock()
const;
119 MCFOLD
bool $isContainerBlock()
const;
121 MCFOLD
bool $hasComparatorSignal()
const;
125 MCFOLD
int $getTickDelay()
const;
127 MCFOLD
bool $allowStateMismatchOnPlacement(
::Block const& clientTarget,
::Block const& serverTarget)
const;
137 MCAPI
static void** $vftable();