29 virtual int getVariant(
::Block const& block)
const ;
32 virtual uchar getMappedFace(uchar face,
::Block const& block)
const ;
35 virtual ::Block
const&
36 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
46 virtual bool isInteractiveBlock()
const ;
49 virtual bool isContainerBlock()
const ;
55 virtual void onRedstoneUpdate(
::BlockSource& region,
::BlockPos const& pos,
int strength,
bool isFirstTime)
const
59 virtual bool hasComparatorSignal()
const ;
69 virtual int getTickDelay()
const;
72 virtual bool allowStateMismatchOnPlacement(
::Block const& clientTarget,
::Block const& serverTarget)
const
79 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
123 MCAPI
int $getVariant(
::Block const& block)
const;
125 MCAPI uchar $getMappedFace(uchar face,
::Block const& block)
const;
128 $getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
135 MCFOLD
bool $isInteractiveBlock()
const;
137 MCFOLD
bool $isContainerBlock()
const;
141 MCAPI
void $onRedstoneUpdate(
::BlockSource& region,
::BlockPos const& pos,
int strength,
bool isFirstTime)
const;
143 MCFOLD
bool $hasComparatorSignal()
const;
150 MCFOLD
int $getTickDelay()
const;
152 MCFOLD
bool $allowStateMismatchOnPlacement(
::Block const& clientTarget,
::Block const& serverTarget)
const;
156 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
162 MCAPI
static void** $vftable();